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  #1  
Old 01-09-2003, 10:08 AM
COmmanderMonke
Fire Beetle
 
Join Date: Dec 2002
Posts: 2
Default Error running zone.exe

I recently compilied zone using .net and a clean copy of the source from source forge. After the character login screen a diaglog box poped up stating that there was a "Run-time check failure #2 - Stack around the varible 'buffer1' was corrupted" and that the error occured in client.cpp at the top of the object makedoorspawnpacket Is there any work around for this?
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  #2  
Old 01-09-2003, 10:43 AM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

Yah compile it using Visual C++ or use the binaries that are already compiled.
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  #3  
Old 01-09-2003, 11:14 AM
COmmanderMonke
Fire Beetle
 
Join Date: Dec 2002
Posts: 2
Default

.net is c++
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  #4  
Old 01-09-2003, 11:23 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

We compile on windows with VC++ 6.. Don't think the code has ever been adapted 100% for .net.
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  #5  
Old 01-09-2003, 01:37 PM
mByte
Hill Giant
 
Join Date: Feb 2002
Posts: 206
Default

Client.CPP Line 4862 buffer1 corrupted

Its the Door thingy causeing it im looking at it but doubt i can figure it out.
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