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  #1  
Old 06-10-2005, 07:27 AM
Bluerinse
Fire Beetle
 
Join Date: Jun 2005
Posts: 19
Default Lowering the Experince

Is it possible to lower the experince rate? You know, to where mobs give less experince then they usally do in a EMIU server.
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  #2  
Old 06-10-2005, 10:44 AM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
Default

I am also trying to figure out how to modify the xp rate. Last time I messed around with a server, I just went into MySQL-Front under Variables and the Experience Modifier was right there, but this time it's not. Is there another way to change it?
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  #3  
Old 06-10-2005, 11:02 AM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Run this mysql query:

Code:
update variables set value = X where varname = 'EXPMod';
X is the xp value you want. I think 1 is default so anywhere from .1 to .9 would lower it.

If you don't have an EXPMod variable this will insert it:

Code:
insert  into `variables` values ('EXPMod', '1', 'Experience multipler. Increase to increase exp rate', '20050610185738');

Last edited by cavedude; 06-10-2005 at 10:01 PM..
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  #4  
Old 06-10-2005, 11:06 AM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
Default

Thanks a lot, Cave.
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  #5  
Old 06-10-2005, 11:24 AM
Bluerinse
Fire Beetle
 
Join Date: Jun 2005
Posts: 19
Default

Thanks alot man. Anyone have a clue what the point is about on, on the live servers?
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  #6  
Old 06-10-2005, 01:14 PM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
Default

Tried this out... Put the EXPMod table into variables, with the code you provided, but when I tried to change the value it gave me a syntax error at 'EXPMod'... I tried doing it manually in MySQL-Front but I didn't see a change in the game.
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  #7  
Old 03-25-2008, 07:07 AM
Ut0pia
Sarnak
 
Join Date: Feb 2008
Posts: 72
Default

Quote:
Originally Posted by cavedude View Post
Run this mysql query:

Code:
update variables set value = X where varname = 'EXPMod';
X is the xp value you want. I think 1 is default so anywhere from .1 to .9 would lower it.

If you don't have an EXPMod variable this will insert it:

Code:
insert  into `variables` values ('EXPMod', '1', 'Experience multipler. Increase to increase exp rate', '20050610185738');
Due to this post being back in 2005. I was wondering if it was still a valid row to put into the variables table. Also, based on the most up to date peq database, if the EXPMod is set to 1, does that change what it was by default? I ask this because the rate of exp already seems fast on the fresh install of the peq database.
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  #8  
Old 03-25-2008, 07:33 AM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

The variable is no longer used. Use the rule Character:ExpMultiplier instead.
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  #9  
Old 03-25-2008, 08:52 AM
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Sabyre
Sarnak
 
Join Date: Jun 2003
Location: Maine, USA
Posts: 88
Default

Cavedude, is it bugged or something? I have been using it sucessfully for a bit now.
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  #10  
Old 03-25-2008, 09:29 AM
Ut0pia
Sarnak
 
Join Date: Feb 2008
Posts: 72
Default

Quote:
Originally Posted by cavedude View Post
The variable is no longer used. Use the rule Character:ExpMultiplier instead.
Should I just remove the column I added then in the variables table?
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