Hi everyone,
I'm having a small problem when I try to move an NPC through a couple of waypoints. For example when I try to move an orc pawn in West Freeport while it seems that it follows the path I created normaly, it appears to "jumps forward" every like 0,5 seconds.
Its not bouncing in the form of wrong z axis. It doenst, it just walks normaly and every 0,5 seconds it "jumps" a tiny step forward the path.
I was wondering if anyone have encountered this thing or better have found a way around it. I'm using the latest DR release with also the latest DB from Drawde (1,1 final).
Thx
