I'm experiencing a common issue that, after searching through the forums and FAQs, I have been unable to find a solution for.  I've tried everything suggested but cannot resolve the problem.  Here's a summary:
Until recently, I've been using the EQEmulator with my copy of the Titanium client for months without a single problem.  Two days ago, I reformatted and reinstalled Windows.  The reformat went through without any irregularities.
After full reinstallation of EQ Titanium, I followed the EQEmu guide exactly as before.  When playing EQ before the reformat, I grew accustomed to the "eqgame.exe has encountered an error and needs to close .... " issue.  It came up anytime I accidently tried to load the game full screen and I always worked around by loading in windowed mode and switching to full in-game.
Before launching EQ for the first time after the format, I edited eqclient.ini to allow for windowed mode just like before.  The new installation of the game launched like normal but I was encountered with an error I had never received previously.  When clicking "PLAY EVERQUEST!" to connect to the server, I get the delayed black screen, crash to desktop.
Once or twice the loading screen has been displayed briefly in distorted resolution before crashing the same way.
Here's what my eqclient file looks like:
	Quote:
	
	
		
			
				[Defaults] 
UseLuclinHumanMale=FALSE 
UseLuclinHumanFemale=FALSE 
UseLuclinBarbarianMale=FALSE 
UseLuclinBarbarianFemale=FALSE 
UseLuclinEruditeMale=FALSE 
UseLuclinEruditeFemale=FALSE 
UseLuclinWoodElfMale=FALSE 
UseLuclinWoodElfFemale=FALSE 
UseLuclinHighElfMale=FALSE 
UseLuclinHighElfFemale=FALSE 
UseLuclinDarkElfMale=FALSE 
UseLuclinDarkElfFemale=FALSE 
UseLuclinHalfElfMale=FALSE 
UseLuclinHalfElfFemale=FALSE 
UseLuclinDwarfMale=FALSE 
UseLuclinDwarfFemale=FALSE 
UseLuclinTrollMale=FALSE 
UseLuclinTrollFemale=FALSE 
UseLuclinOgreMale=FALSE 
UseLuclinOgreFemale=FALSE 
UseLuclinHalflingMale=FALSE 
UseLuclinHalflingFemale=FALSE 
UseLuclinGnomeMale=FALSE 
UseLuclinGnomeFemale=FALSE 
UseLuclinIksarMale=FALSE 
UseLuclinIksarFemale=FALSE 
UseLuclinVahShirMale=FALSE 
UseLuclinVahShirFemale=FALSE 
UseLuclinElementals=FALSE 
UseD3DTextureCompression=TRUE 
Sound=TRUE 
MipMapping=TRUE 
ShowDynamicLights=TRUE 
LoadSocialAnimations=TRUE 
TextureCache=TRUE 
TextureQuality=1 
ShowForCard6.14.10.6561=0 
VertexShaders=TRUE 
20PixelShaders=TRUE 
14PixelShaders=TRUE 
1xPixelShaders=TRUE 
MultiPassLighting=FALSE 
UseLitBatches=TRUE 
WindowedModeXOffset=0 
WindowedModeYOffset=0 
WindowedMode=TRUE 
InspectOthers=TRUE 
Log=FALSE 
AttackOnAssist=TRUE 
ShowInspectMessage=TRUE 
LockWindows=FALSE 
InvWinLabels=TRUE 
HidePlayerWin=FALSE 
HidePartyWin=FALSE 
HideTargetWin=FALSE 
HideSpellsWin=FALSE 
HideBuffWin=FALSE 
HideHotboxWin=FALSE 
HideChatWin=FALSE 
HideMainMenuWin=FALSE 
ChatLineSpacing=0 
ChatFontSize=3 
ShowNamesLevel=4 
VideoMode=0 
MousePointerSpeedMod=0 
ShowSpellEffects=1 
CombatMusic=TRUE 
MixAhead=8 
ServerFilter=0 
TrackPlayers=TRUE 
TrackSortType=NORMAL 
TrackFilterType=0 
DefaultLanguage=0 
ShowGrass=TRUE 
UseArrowCamera=FALSE 
NetStat=FALSE 
DoProperTinting=FALSE 
Sound44k=0 
SpeakerType=0 
UISkin=Default 
AtlasSkin=Default 
[VideoMode] 
Width=1024 
Height=768 
WidthWindowed=1024 
HeightWindowed=768 
WindowedWidth=1024 
WindowedHeight=768
			
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 Here's my dbg file:
	Quote:
	
	
		
			
				2010-11-24 02:49:20	Starting EverQuest (Build Oct 31 2005 10:33:37) 
2010-11-24 02:49:20	Timezone: UTC-6h00m 
2010-11-24 02:49:20	Loading graphics DLL. 
2010-11-24 02:49:20	Parsing INI file .\eqclient.ini 
2010-11-24 02:49:20	INI file .\eqclient.ini loaded. 
2010-11-24 02:49:22	Initializing timers. 
2010-11-24 02:49:25	Checking critical files. 
2010-11-24 02:49:25	Initializing WinSock. 
2010-11-24 02:49:25	Enumerating 3D devices. 
2010-11-24 02:49:25	Found adapter #0 - ATI MOBILITY RADEON 9700  (6.14.10.6561) 
2010-11-24 02:49:25	Adapter #0 - ATI MOBILITY RADEON 9700  : 
2010-11-24 02:49:25	32Bit = 1, D32 = 0, D24 = 1, D16 = 1  
2010-11-24 02:49:25	16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1  
2010-11-24 02:49:25	16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0  
2010-11-24 02:49:25	Initializing keypress handler. 
2010-11-24 02:49:25	Parsing INI file .\defaults.ini 
2010-11-24 02:49:26	INI file .\defaults.ini loaded. 
2010-11-24 02:49:26	Loading keyboard tables. 
2010-11-24 02:49:26	Creating window. 
2010-11-24 02:49:26	Checking display driver version. 
2010-11-24 02:49:27	Activating window. 
2010-11-24 02:49:28	Picking a default resolution, desktop is 1680 x 1050, 32 bits 
2010-11-24 02:49:29	Ratio is 1.60 
2010-11-24 02:49:29	Resolution was capped at 1280 x 720 
2010-11-24 02:49:29	Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 
2010-11-24 02:49:29	Resolution selected 1280 x 720, 32 bits 
2010-11-24 02:49:29	CRender::InitDevice: Using 32bit mode. 
2010-11-24 02:49:29	CRender::InitDevice: Using vsync 0. 
2010-11-24 02:49:29	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 
2010-11-24 02:49:30	CRender::InitDevice: HardwareTnL Enabled.   
2010-11-24 02:49:30	Using hardware vertex shaders.  
2010-11-24 02:49:30	Initializing render system. 
2010-11-24 02:49:30	Trilinear Mipmapping available. 
2010-11-24 02:49:30	Vertex Shader Version: 2.0  
2010-11-24 02:49:30	Pixel Shader Version: 2.0  
2010-11-24 02:49:30	Initializing engine internals. 
2010-11-24 02:49:30	CRender::InitDevice completed successfully. 
2010-11-24 02:49:32	Parsing INI file ./eqlsUIConfig.ini 
2010-11-24 02:49:32	INI file ./eqlsUIConfig.ini loaded. 
2010-11-24 02:49:47	CRender::ResetDevice: Retrying without lockable backbuffer. 
2010-11-24 02:49:48	CRender::ResetDevice: Reset failed. 
2010-11-24 02:50:39	Trilinear Mipmapping available. 
2010-11-24 02:50:39	Vertex Shader Version: 2.0  
2010-11-24 02:50:39	Pixel Shader Version: 2.0  
2010-11-24 02:51:20	CRender::ResetDevice: Retrying without lockable backbuffer. 
2010-11-24 02:51:21	CRender::ResetDevice: Reset failed. 
2010-11-24 02:51:23	Trilinear Mipmapping available. 
2010-11-24 02:51:23	Vertex Shader Version: 2.0  
2010-11-24 02:51:23	Pixel Shader Version: 2.0
			
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 I've tried every suggested fix I've found so far including running in compatability, adjusting resolution, and reinstalling EverQuest.
I'm running on Windows XP, 1680x1050 desktop resolution.
Based on past experiences, I believe this is likely a resolution issue but I could be totally wrong.  I did have to make some game display adjustments the first time I ran EQ before the reformat but I didn't run into the problem the same way I have now.
Any suggestions?  Anything totally obvious that I'm forgetting?  Please let me know if you need any more information.  Thank you for any help you can provide.