Black screen after selecting server
			 
			 
			
		
		
		
		hmm i run windows 7 I Have everquest titanium with all expansions  
 
here is my log 
 
2011-12-01 23:48:16	Starting EverQuest (Build Oct 31 2005 10:33:37) 
2011-12-01 23:48:16	Timezone: UTC+0h00m 
2011-12-01 23:48:16	Loading graphics DLL. 
2011-12-01 23:48:16	Parsing INI file .\eqclient.ini 
2011-12-01 23:48:16	INI file .\eqclient.ini loaded. 
2011-12-01 23:48:17	Initializing timers. 
2011-12-01 23:48:20	Checking critical files. 
2011-12-01 23:48:20	Initializing WinSock. 
2011-12-01 23:48:20	Enumerating 3D devices. 
2011-12-01 23:48:20	Found adapter #0 - NVIDIA GeForce GT 440 (7.14.10.0304) 
2011-12-01 23:48:20	Adapter #0 - NVIDIA GeForce GT 440 : 
2011-12-01 23:48:20	32Bit = 1, D32 = 0, D24 = 1, D16 = 1  
2011-12-01 23:48:20	16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1  
2011-12-01 23:48:20	16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0  
2011-12-01 23:48:20	Initializing keypress handler. 
2011-12-01 23:48:20	Parsing INI file .\defaults.ini 
2011-12-01 23:48:21	INI file .\defaults.ini loaded. 
2011-12-01 23:48:21	Loading keyboard tables. 
2011-12-01 23:48:21	Creating window. 
2011-12-01 23:48:21	Checking display driver version. 
2011-12-01 23:48:22	Activating window. 
2011-12-01 23:48:22	Picking a default resolution, desktop is 1360 x 768, 32 bits 
2011-12-01 23:48:22	Ratio is 1.77 
2011-12-01 23:48:23	Resolution was capped at 1280 x 720 
2011-12-01 23:48:23	Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 
2011-12-01 23:48:23	Resolution selected 1280 x 720, 32 bits 
2011-12-01 23:48:23	CRender::InitDevice: Using 32bit mode. 
2011-12-01 23:48:23	CRender::InitDevice: Using vsync 0. 
2011-12-01 23:48:23	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 
2011-12-01 23:48:23	CRender::InitDevice: HardwareTnL Enabled.   
2011-12-01 23:48:23	Using hardware vertex shaders.  
2011-12-01 23:48:24	Initializing render system. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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