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  #1  
Old 09-03-2014, 01:17 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default Wierd issue with no experience now

So I had a player say this was happening and I tried it out and indeed they are correct. I logged in as a level 7 player and went into a zone like blackburrow. A level 3 mob shows up as a dark blue and you kill it with zero XP. A level 4 shows up as a dark blue and you get XP. This is with Underfoot.

I have players on right now so I have not bounced the server. What would cause an issue like this? The server has been running fine with minimal issues for months. I think rebooted it about 2 weeks ago was the last reboot. I am not sure what was cause the con to be a different color, I thought that was client side. If I remember that much of a level spread, that level 3 should be grey to a level 7.
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  #2  
Old 09-03-2014, 02:21 PM
NatedogEZ's Avatar
NatedogEZ
Developer
 
Join Date: Dec 2012
Posts: 515
Default

Under level 8.. mobs with a -4 level difference DO NOT give EXP that is why... :p

"CON_GREEN" == NO EXP


Code:
uint32 Mob::GetLevelCon(uint8 mylevel, uint8 iOtherLevel) {
	int16 diff = iOtherLevel - mylevel;
	uint32 conlevel=0;

	if (diff == 0)
		return CON_WHITE;
	else if (diff >= 1 && diff <= 2)
		return CON_YELLOW;
	else if (diff >= 3)
		return CON_RED;

	if (mylevel <= 8)
	{
		if (diff <= -4)
			conlevel = CON_GREEN;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 9)
	{
		if (diff <= -6)
			conlevel = CON_GREEN;
		else if (diff <= -4)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 13)
	{
		if (diff <= -7)
			conlevel = CON_GREEN;
		else if (diff <= -5)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 15)
	{
		if (diff <= -7)
			conlevel = CON_GREEN;
		else if (diff <= -5)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 17)
	{
		if (diff <= -8)
			conlevel = CON_GREEN;
		else if (diff <= -6)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 21)
	{
		if (diff <= -9)
			conlevel = CON_GREEN;
		else if (diff <= -7)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 25)
	{
		if (diff <= -10)
			conlevel = CON_GREEN;
		else if (diff <= -8)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 29)
	{
		if (diff <= -11)
			conlevel = CON_GREEN;
		else if (diff <= -9)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 31)
	{
		if (diff <= -12)
			conlevel = CON_GREEN;
		else if (diff <= -9)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 33)
	{
		if (diff <= -13)
			conlevel = CON_GREEN;
		else if (diff <= -10)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 37)
	{
		if (diff <= -14)
			conlevel = CON_GREEN;
		else if (diff <= -11)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 41)
	{
		if (diff <= -16)
			conlevel = CON_GREEN;
		else if (diff <= -12)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 45)
	{
		if (diff <= -17)
			conlevel = CON_GREEN;
		else if (diff <= -13)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 49)
	{
		if (diff <= -18)
			conlevel = CON_GREEN;
		else if (diff <= -14)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 53)
	{
		if (diff <= -19)
			conlevel = CON_GREEN;
		else if (diff <= -15)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else if (mylevel <= 55)
	{
		if (diff <= -20)
			conlevel = CON_GREEN;
		else if (diff <= -15)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	else
	{
		if (diff <= -21)
			conlevel = CON_GREEN;
		else if (diff <= -16)
			conlevel = CON_LIGHTBLUE;
		else
			conlevel = CON_BLUE;
	}
	return conlevel;
}
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  #3  
Old 09-03-2014, 02:27 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Since they are appearing on the client end as blue is a thing with the client and to be ignored? The server does not send anything back to the client telling it what to visibly show these mobs does it? I am just trying to completely understand this and learn so excuse my ignorance.
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  #4  
Old 09-03-2014, 02:28 PM
demonstar55
Demi-God
 
Join Date: Apr 2008
Location: MA
Posts: 1,164
Default

I think like SoF+ they have different colors, so there is a slight display bug with mobs.
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  #5  
Old 09-03-2014, 07:39 PM
Uleat's Avatar
Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
Default

I think there's a post around here about the server using a particular con system and some clients use different ones.

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  #6  
Old 09-03-2014, 09:19 PM
Coenxai's Avatar
Coenxai
Hill Giant
 
Join Date: Dec 2013
Posts: 151
Default

Code:
uint32 Mob::GetLevelCon(uint8 mylevel, uint8 iOtherLevel) {
	int16 diff = iOtherLevel - mylevel;
	uint32 conlevel = 0;

	if (diff == 0)
		return CON_WHITE;
	else if (diff >= 1 && diff <= 3)
		return CON_YELLOW;
	else if (diff >= 4)
		return CON_RED;

	if (mylevel >= 58) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -15) {
			conlevel = CON_LIGHTBLUE;
		}
		else if(diff >= -20) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}
	
	if (mylevel == 57) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -15) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -19) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 55) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -14) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -19) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 53) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -14) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -18) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel == 52) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -13) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -18) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 49) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -13) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -17) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 47) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -12) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -16) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel == 46) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -11) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -16) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel == 45) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -12) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -15) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 43) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -11) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -15) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 41) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -11) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -14) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel == 40) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -10) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -14) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 37) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -10) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -13) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 34) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -9) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -12) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 33) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -9) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -11) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 31) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -8) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -11) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel == 30) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -8) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -10) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel == 29) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -8) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -10) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel == 28) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -7) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -10) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 25) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -7) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -9) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 22) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff == -6) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff >= -8) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 21) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff == -6) {
			conlevel = CON_LIGHTBLUE;
		}
		else if (diff == -7) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel >= 16) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else if (diff >= -7) {
			conlevel = CON_GREEN;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}

	else if (mylevel <= 15) {
		if (diff >= -5) {
			conlevel = CON_BLUE;
		}
		else {
			conlevel = CON_GRAY;
		}
		return conlevel;
	}
	else {
		return CON_GRAY;
	}
}
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