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Old 10-26-2006, 07:03 AM
John Adams
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Join Date: Jul 2006
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Quote:
Originally Posted by cbodmer
The problem I have with the dynamic zones is that rare mobs seem to be always up. Let's take SolB, Fire Giants always up, Nagafen always up. Although that's nice for testing, I'd think it's not particularly good for a public server.
Ahh, this is a good point. I think Angelox might have mentioned this elsewhere too... but I thought the discussion ended with the fact that spawn timers were still in effect (real world time) regardless if a zone was booted or not. Meaning, if you killed Naggy, you should not see him again until a) you restart your world, b) manually respawn him, or c) wait respawntimer minutes until he is allowed to re-appear (in Live, it used to be 7 days I think?)

Your idea is sound. Popular/raid/dungeon zones being static would be good. Still, I am not convinced of the real benefit aside from load time. I'll wait for someone else to chime in now.
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