From features.h:
Quote:
//THESE ARE BROKEN RIGHT NOW:
//enable these to prevent mob hopping when they are pathing
//#define FIX_PATHING_WHEN_MOVING // expensive but accurate
//fix Z on sendto as well, if you still have hopping problems.
//#define FIX_SENDTO_Z
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How hard would this be to fix? I'm not really a coder, yet, but I do like to tinker. I'm sure this isn't something I'd be able to handle, but I'm curious as to how deep this goes and how broken it really is?
Regards,
Sonic