Quote:
Originally Posted by lerxst2112
I would guess those need to change to something like this:
Code:
spells.cpp(1468): group_id_caster = GetRaid()->GetGroup(CastToClient());
spells.cpp(1480): group_id_caster = owner->GetRaid()->GetGroup(owner->CastToClient());
spells.cpp(1492): group_id_target = spell_target->GetRaid()->GetGroup(spell_target->CastToClient());
spells.cpp(1504): group_id_target = owner->GetRaid()->GetGroup(owner->CastToClient());
But I'm not sure if what GetGroup() returns is actually the right type of value. Hopefully the person that made the checkin will fix it, because it wouldn't compile for them either unless they changed something else and didn't check that in.
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I applied those changes to the lines you suggested and got a successful compile
EDIT: Distillate of Skinspikes issue was resolved with this update as well (see following post):
http://www.eqemulator.org/forums/sho...984#post196984