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Old 10-19-2002, 06:18 PM
Wynsom
Sarnak
 
Join Date: Oct 2002
Posts: 36
Default Zone Crash When Mob Slain...

Ok, i made a simple program to populate outdoor zones for me where you would ordinarlly find roamers. You specify an area, zone, spawn group, spawn time and amount of spawns and it makes random values for inserting npcs within that area given and gives them a random heading. The output is a simple SQL file to add the spawns to your db.

Heres my problem, and i have no idea why its doing this. I populated freport newbie area for example, and soon as i run up and kill something, the zone server crashes.

Code:
Zone 7996 crashed. Errorcode: 4/1. Current zone loaded:freportw. Current clients:1. Caused by: Testmonk
Any ideas? All my id numbers are unique, but i am using 65 instances of the same spawn group. I dont think that would matter.. or would it?

Thanks.

ps- ill release the program once this is cleared up and i add some more touches.
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