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Old 06-18-2003, 09:35 PM
capusr5
Sarnak
 
Join Date: Jun 2003
Posts: 30
Default Moving NPCs

Hi everyone,

I'm having a small problem when I try to move an NPC through a couple of waypoints. For example when I try to move an orc pawn in West Freeport while it seems that it follows the path I created normaly, it appears to "jumps forward" every like 0,5 seconds.

Its not bouncing in the form of wrong z axis. It doenst, it just walks normaly and every 0,5 seconds it "jumps" a tiny step forward the path.

I was wondering if anyone have encountered this thing or better have found a way around it. I'm using the latest DR release with also the latest DB from Drawde (1,1 final).

Thx
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