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Old 07-30-2006, 12:44 PM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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Oops! You are correct. I changed the name of the item and must have deleted the quote accidentally. Thanks for spotting that.
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Old 08-09-2006, 01:12 AM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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I haven't found this posted anywhere else, so I guess here is as good a place as any to add this info.

I got Augments to combine to gear on Titanium by searching the patch_6.2.conf, finding the OP_Augment value set there, and noticing that in the patch_Titanium.conf, OP_AugmentItem=0x0000. Once I changed this to match the 6.2.conf, restarted my world, I could stick an augment into a piece of gear.

In patch_Titanium.conf:
Code:
OP_Assist=0x7709
OP_AugmentItem=0x0000
OP_BazaarInspect=0x0000
Change to:
Code:
OP_Assist=0x7709
OP_AugmentItem=0x539b
OP_BazaarInspect=0x0000
I am no expert, and do not claim this is a proper resolution for this problem on Titanium. I am just a schmoe trying things out. Also, there is a residual problem with this "fix", and that is an inconvenience that the items you have combined (the aug and the item being augmented) do not leave the forge window, but instead stay present (even though they are not really there). What this causes is "object not found" errors, and you cannot close the forge unless you hit Escape. And even then, I do not think another player can open the forge until you zone. So it's really only a solution for 1 player at a time.

Once I solve that, I'll post an update. If anyone has an idea where I can look, it would be appreciated.
J
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