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General::Server Discussion Discussion about emulator servers. Do not post support topics here. |

11-24-2006, 03:58 PM
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Fire Beetle
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Join Date: Mar 2004
Location: sdf
Posts: 4
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Make a guildwars pvp server.
I will pay half the monthly server costs....
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11-25-2006, 12:31 AM
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Fire Beetle
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Join Date: Jan 2004
Posts: 20
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same here  or better i buy the GW database
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You have now become better at waiting for answer (249)
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11-25-2006, 12:52 AM
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Hill Giant
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Join Date: Dec 2004
Posts: 126
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- http://www.eqemu-paradigma.de -
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11-25-2006, 09:43 PM
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Fire Beetle
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Join Date: Sep 2005
Posts: 12
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there is never any1 online on paradigma.
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11-25-2006, 09:48 PM
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Hill Giant
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Join Date: Dec 2004
Posts: 126
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it is because we only allow peoples to take a look at what we are doing .. this means you can't leave the tutorial (character generation).
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- http://www.eqemu-paradigma.de -
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11-26-2006, 12:44 PM
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Fire Beetle
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Join Date: Nov 2006
Posts: 14
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Hello chestbuster,
I personally would like to see a PvP server identical to one of the Zek servers.
Rallos Zek if I had to pick only one.
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11-26-2006, 10:13 PM
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Fire Beetle
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Join Date: Nov 2006
Location: San Diego, CA
Posts: 12
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What are some of the characteristics PvP servers had in live? Rallos Zek in particular. I'm still in the brainstorming stage, development won't start until late December/early January.
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11-30-2006, 07:21 AM
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Demi-God
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Join Date: Jan 2002
Posts: 15,658
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Quote:
Originally Posted by Gobbe
same here  or better i buy the GW database
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I doubt you could afford it.
__________________
(Former)Senior EQEMu Developer
GuildWars Co-Founder / World Builder.
World Builder and Co-Founder Zek [PVP/Guild Wars/City Takeovers]
Member of the "I hate devn00b" Club
Most Senior EQEMu Member.
Current Work: EverQuest 2 Emulator. Zeklabs Server
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12-01-2006, 01:46 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Quote:
Originally Posted by devn00b
I doubt you could afford it.
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That's too bad. Considering this wonderful open-source project, and the ability for so many people to run a server, it's too bad those who created GW server(s) cannot share and allow others to successfully fail at running one, too.
People seem to love the concept.
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12-01-2006, 03:37 AM
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Hill Giant
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Join Date: Dec 2004
Posts: 126
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our source will be released once the server starts including the gw source
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- http://www.eqemu-paradigma.de -
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01-29-2007, 09:59 PM
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Sarnak
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Join Date: Feb 2003
Posts: 80
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stop cursing on forums, you went too overbord
Mattmeck
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Warsaint
Last edited by mattmeck; 01-30-2007 at 08:42 AM..
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02-12-2007, 06:30 AM
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Fire Beetle
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Join Date: Jan 2004
Location: SF Bay Area, CA, USA
Posts: 3
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How's progress, chestbuster?
I am going to add my voice to the number of requests for a standard guild-wars server: cap at 50, virtually no expansion content (though the planes were nice when they were on GW), not a lot of working quests, and very fast level gaining. Go simplistic and don't do anything particularly complex (like paradigma's first few 6-or-so level thing) in terms of helping to gain levels - maybe just have some free no-drop items at a merchant for each group of classes for around level 30 (e.g., druid/shammy/cleric set of items that will get a player to level 50, without being TOO great).
Please don't do something weird, like what CoH is going for (a WoW rip-off type thing with 2 factions and guilds within the faction). Minimalistic, again, is the key word.
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Can someone friggin resurrect GW already?
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10-12-2007, 01:06 PM
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Fire Beetle
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Join Date: Oct 2007
Posts: 1
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I have experience playing all PvP servers (with the exception of Tallon Zek) in EQ; to the maximum available level at the time played. I came out of it with a few strong opinions:
-Any expansion past Velious does not enhance PvP. The game never seemed complete without Kunark to me. Old world only is the equivalent of UO or Shadowbane, just a bunch of people fighting in a glorified arena. The PvE motivation is partly what makes EQ. The fight for zones and content.
Velious -while not as important as Kunark- also generally added to the game. But there are major problems starting with Luclin. The overpowered raid gear, safe zones, and trivialization of old content; all started in Luclin. Luclin was the begging of Gear > Skill; and the begging of "modern eq". And those cats are retarded.
-Item Loot is not necessary. Anyone who goes on and on about how important item loot was, is a retard. Item loot was just noob Darwinism; totally unneeded on 100 population (at most) emu servers. In the long run everyone was un-lootable anyway, leaving only the level 6-30 griefers (usually with a bluebie main) giving a shit. Item loot perpetuates ganking PvP. Not equil matched, or mass PvP.
Don’t get me wrong, im perfectly capible of playing item loot servers; I just think it overrated and misrepresented. Its nice to be able to use your best stuff, or take a chance rather than start bagging (I’m sure there are auto bag UIs by now anyway).
-Sullon Zek PvP has best rules. Now SZ has its faults. But the general premise was the best. You need to be able to kill green cons so you can prevent exploiting (and have an occasional laugh). And anyone who talks about frequently killing people 8 levels high is just jacking off. 5 levels is perfectly reasonable. SZ has coin loot and EXP loot, so people weren't in a hurry to die. But they didn’t care so much that they would ghost and bag and all that retarded RZ stuff. FFA should be used because of low population, however I did like the IDEA of 3 teams (and deity was much better than race).
-accelerated exp. Nothing crazy like 250% +. But it’s important to accept that people like to PvP not grind. Grind is a necessary evil (to give sense of accomplishment), not a ideal to capitalize on.
I can expand if people take issue to any of this, so I can inform them why they are wrong.
Last edited by Aahem; 10-12-2007 at 09:10 PM..
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12-01-2006, 05:40 AM
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Demi-God
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Join Date: Jan 2002
Posts: 15,658
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Quote:
Originally Posted by John Adams
That's too bad. Considering this wonderful open-source project, and the ability for so many people to run a server, it's too bad those who created GW server(s) cannot share and allow others to successfully fail at running one, too.
People seem to love the concept.
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Source code for Gwars was released, because it falls under the GPL. Image released the last GW source before he went missing. I however never GPLed my database, My database doesnt fall under GPL therefore was never opensource. I am free to do with my work as I see fit. Much as other companies write software for Linux and charge a fee I am free to do the same.
Scorp2k Sold his server, why is what I do any worse?
__________________
(Former)Senior EQEMu Developer
GuildWars Co-Founder / World Builder.
World Builder and Co-Founder Zek [PVP/Guild Wars/City Takeovers]
Member of the "I hate devn00b" Club
Most Senior EQEMu Member.
Current Work: EverQuest 2 Emulator. Zeklabs Server
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12-01-2006, 07:34 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Heh, I was being tongue-in-cheek  There's nothing wrong with busting your ass building a custom world and expecting compensation. I wasn't around when GW source was available, and can't seem to get ahold of it today (and frankly, do not understand it much anyway so many I am not looking hard enough).
All I meant was, if someone builds a kick-ass server then goes AWOL, for years... it would be nice to pass it on if they never intend to run a server again. Scorp is apparently running his again, or trying to. But theirs was still availalbe for a time. Some aren't. Ever. 
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