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General::Server Discussion Discussion about emulator servers.
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  #1  
Old 11-27-2006, 10:43 AM
sfisque
Hill Giant
 
Join Date: Oct 2006
Posts: 248
Default starting spot

i was faced with a similar dilemma. small population starting point.

i chose Rathe Mountains... its nice and remote, not alot of special mobs (hence no needing to relocate lots of special populations), a decent amount of merchants already present (only need to add some GMs for training and a few spell merchants), and retool the random spawns for appropriate level.

for a RvR type server, make 2 starting points that are fairly close but still remote, i'd recommend. if its "everyone for themself", you might want to designate some areas as "safe haven" and some zones as "fair game" similar to WoW. have people's flags turn on/off based on some criteria the moment they zone in to a particular zone.

i'm doing a pve server with pvp turned on so that players can be subject to friendly fire, which isnt pure pvp, so take these suggestions with a grain of salt.

== sfisque
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  #2  
Old 11-29-2006, 05:00 AM
Trelin
Fire Beetle
 
Join Date: Nov 2006
Posts: 14
Default

Hello again,

chestbuster I found the Zek rulesets,

http://everquest.station.sony.com/stats/sullonzek.jsp

perhaps it can inspire you, and you can combine your ideas to make something even better!

cheers,
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