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Old 05-26-2007, 10:13 AM
Wizardanim
Sarnak
 
Join Date: Jul 2005
Location: Super Top Secret
Posts: 64
Default

*edit* misunderstood issue...

For the post above; just trying to avoid confusion... I dont think that would effect him seeing a server on the server select screen?

maby just to compare... heres a working file, setup for LAN - didnt ever change the chat host channels... they wont effect anything tho

Code:
<?xml version="1.0">
<server>
	<world>
		<shortname>Eqroxx</shortname>
		<longname>UberMaxxServer</longname>

		
		<address>192.168.1.2</address>
		<localaddress>127.0.0.1</localaddress>

		
		<loginserver>
			<host>192.168.1.2</host>
			<port>5999</port>
			<account></account>
			<password></password>
		</loginserver>

		
			
		<tcp ip="localhost" port="9000" telnet="disable"/>

	
		<key>some long random string</key>
		
		</world>
	<chatserver>
	<host>channels.eqemulator.net</host>
	<port>7778</port>
	</chatserver>


	<mailserver>
	<host>channels.eqemulator.net</host>
	<port>7779</port>
	</mailserver>


	<zones>
		<defaultstatus>20</defaultstatus>

		
		<ports low="7000" high="7100"/>
	</zones>


	<database>
		<host>localhost</host>
		<port>3306</port>
		<username>******</username>
		<password>******</password>
		<db>PEQ</db>
	</database>


	<launcher>
		<logprefix>logs/zone-</logprefix>
		<logsuffix>.log</logsuffix>
		<exe>zone.exe or ./zone</exe>
		<timers restart="10000" reterminate="10000">
	</launcher>


	<files>
		<spells>spells_us.txt</spells>
		<opcodes>opcodes.conf</opcodes>
		<logsettings>log.ini</logsettings>
		<eqtime>eqtime.cfg</eqtime> 
	</files>
	
	<directories>
		<maps>Maps</maps>
		<quests>quests</quests>
		<plugins>plugins</plugins>
	</directories>
</server>

Last edited by Wizardanim; 05-26-2007 at 06:37 PM..
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  #2  
Old 05-26-2007, 10:37 AM
jimbabwe
Hill Giant
 
Join Date: Aug 2005
Posts: 107
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I guess he got it working or gave up /shrug.
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