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Old 05-29-2008, 10:29 AM
GeorgeS
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The problem I noticed was I could not move in game fwd/back, but could turn around. Any ideas?

GeorgeS
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  #2  
Old 05-30-2008, 01:49 AM
eski2
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Quote:
Originally Posted by GeorgeS View Post
The problem I noticed was I could not move in game fwd/back, but could turn around. Any ideas?

GeorgeS
where you getting the message that you were being moved to a safe point? that's what i was seeing.
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Old 05-30-2008, 03:11 AM
eski2
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Quote:
Originally Posted by GeorgeS View Post
The problem I noticed was I could not move in game fwd/back, but could turn around. Any ideas?

GeorgeS
where you getting the message that you were being moved to a safe point? that's what i was seeing.
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Old 05-30-2008, 11:06 AM
Congdar
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Quote:
Originally Posted by GeorgeS View Post
The problem I noticed was I could not move in game fwd/back, but could turn around. Any ideas?

GeorgeS
The only time ive experienced this is when I have zoned in under the world, or slightly under the world using #goto x, y, z and the z was just an inch under the world. The bot code doesn't specifially use zoning code or zoning xyz coords. Maybe the db zonepoints need to be updated for the zone you are in?
  #5  
Old 05-30-2008, 12:19 PM
BatCountry
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Either that or your strength buffs have worn off.

No joke, I've done it before.
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Old 05-30-2008, 12:35 PM
eski2
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I'm not sure this is the right approach. If i use those three files, the problem occurs, if i don't, it doesn't, if i do it comes back and so on. It's nothing to do with buffs. I can use goto or zone to alter my coords, i can change my size using #size but i can't get around this issue. I am unable to comment on it being an incompatibility with the database as i don't see anything that marks the version name or number.

However, if georgeS and i get the same symptoms when we use those 3 files, and our systems work as soon as we stop doing it, then i think there's more going on. I can't investigate, i don't have the skills but if anyone working on that code could do so, it would be much appreciated.
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