Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-09-2008, 03:56 PM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
Default

I just did a search and there aren't enough scripts that check for class for it to be an issue.
It's easier to add enchanting script to an existing Enchanter Guild Master than it is to change bot spell lists.
Not sure about your connection issues, I can log into The Realm without a problem.
  #2  
Old 08-09-2008, 08:38 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
Default

I meant, host plays a cleric; make the spells Enchanter/Cleric usuable; but your solution makes more sense.

I played a little more on PEQ: Grand Creation without a problem, it's just The Realm; if I screwed up the bot install some how, would that do it, or would I just have problems when I get into the game and try to use the Bot Commands?
  #3  
Old 08-10-2008, 03:01 AM
johnblack100
Fire Beetle
 
Join Date: Jan 2008
Posts: 8
Default

Congdar and all others working on this project,
I love the work done it is fantastic and keep going cant wait to see the new spells the bots will do.
Just a quick question do the bots get any AAs and if not will this be implemented at all
:P

John Black
  #4  
Old 08-10-2008, 09:59 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

I just tried this out (took me long enough!), and I gotta say, this is really great stuff. Magoth78, you truly made a 'home box' version of Everquest!
Before, it was pretty much impossible to achieve ubber levels alone (with out 'pimping' your character and the #commands). I played characters like Necros, that could solo up to a decent level.
But now, I can play whatever character with no problems, probably take on anything in the game, without having to cheat.
I added it to what I have, see if I can't come up with some new ideas too.

I've always been highly impressed at all the amazing talent that floats around these forums. I'm glad I learned MySql, Perl, and even some C, even if it was just to better appreciate what all of you have done with this project.
  #5  
Old 08-10-2008, 02:29 PM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
Default

Quote:
Originally Posted by johnblack100 View Post
Just a quick question do the bots get any AAs and if not will this be implemented at all
:P

John Black
I have coded many AA's for the bots and will be implementing more as I can. I just finished up with Shaman and Druid spells and im testing the Paladin spells now. Getting closer to release.
  #6  
Old 08-10-2008, 02:35 PM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
Default

Quote:
Originally Posted by Ikeren View Post
I played a little more on PEQ: Grand Creation without a problem, it's just The Realm; if I screwed up the bot install some how, would that do it, or would I just have problems when I get into the game and try to use the Bot Commands?
To play on The Realm you don't need to install bot code, just Titanium. I wish I could help you with your connection issues. I can connect to both The Realm and Grand Creation.(Grand Creation doesn't have bots)
  #7  
Old 08-10-2008, 03:50 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
Default

Yeah, it's very odd.

Right now: When I connect to grand creation, I can log in no problem 100% of the time.

When I try to connect to The Realm, about 75% of the time, I get booted to log in screen. Another...15%? of the time I can get to character creation, but can't log in. I got in once, levelled a character to 10, died (lost 2 levels) and then got booted at that point - I've been trying to get on a few times since, without luck.
  #8  
Old 08-10-2008, 04:01 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
Default

Grrr on the 5 minute edit timer, I forgot to mention: Bots worked perfectly and smoothly during that time frame, up to level 10. The only thing I had trouble with was having an ogre in my party - they were big, and my bots stood together, so I had to kill it to give my other bots items. But that's pretty minor an issue; now I just make sure I have 10-12 items ready to transfer when I spawn them all, and spawn up the ogre last.
  #9  
Old 08-10-2008, 09:35 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Quote:
Originally Posted by Ikeren View Post
Grrr on the 5 minute edit timer, I forgot to mention: Bots worked perfectly and smoothly during that time frame, up to level 10. The only thing I had trouble with was having an ogre in my party - they were big, and my bots stood together, so I had to kill it to give my other bots items. But that's pretty minor an issue; now I just make sure I have 10-12 items ready to transfer when I spawn them all, and spawn up the ogre last.
You can spread them out with the 'guard' command - if the Ogre is a fighter type, it's even easier ; use 'guard' then send him out to kill (attack) something, when he's done, he'll stand where he finished, away from the group (the casters stay put, when in guard mode).
  #10  
Old 08-11-2008, 11:57 AM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
Default

Alright, I've been playing around on The Realm server, got a cleric to 43.

1) Exp wasn't properly coded, so I levelled incredibly fast. Would it make more sense to code the bots to absorb a proper amount of exp, rather than rely on the server?

2) In general, very few things were ever a challenge. Constant pulls of 3-5 blue cons in The Warrens, Crushbone, Unrest, Mistmoore, Lower Guk were all no problem, despite terrible gear.

3) In Unrest, The Hole, and Mistmoore, I got crazy trains. As if a mob had wandered away type of thing - 50 mob agro. Is that a problem with EQ Bots or PEQ's pathing?

4) I get a lot of crash to server (25% of zoning), and lots of times (75%?) char screen boots me to log in screen. Makes it quite unstable.

Looks good otherwise. Going to keep fooling around. It's a lot of fun, and really well done.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:52 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3