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  #1  
Old 08-09-2008, 08:38 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
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I meant, host plays a cleric; make the spells Enchanter/Cleric usuable; but your solution makes more sense.

I played a little more on PEQ: Grand Creation without a problem, it's just The Realm; if I screwed up the bot install some how, would that do it, or would I just have problems when I get into the game and try to use the Bot Commands?
  #2  
Old 08-10-2008, 03:01 AM
johnblack100
Fire Beetle
 
Join Date: Jan 2008
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Congdar and all others working on this project,
I love the work done it is fantastic and keep going cant wait to see the new spells the bots will do.
Just a quick question do the bots get any AAs and if not will this be implemented at all
:P

John Black
  #3  
Old 08-10-2008, 09:59 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
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I just tried this out (took me long enough!), and I gotta say, this is really great stuff. Magoth78, you truly made a 'home box' version of Everquest!
Before, it was pretty much impossible to achieve ubber levels alone (with out 'pimping' your character and the #commands). I played characters like Necros, that could solo up to a decent level.
But now, I can play whatever character with no problems, probably take on anything in the game, without having to cheat.
I added it to what I have, see if I can't come up with some new ideas too.

I've always been highly impressed at all the amazing talent that floats around these forums. I'm glad I learned MySql, Perl, and even some C, even if it was just to better appreciate what all of you have done with this project.
  #4  
Old 08-10-2008, 02:29 PM
Congdar
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Join Date: Jul 2007
Location: my own little world
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Quote:
Originally Posted by johnblack100 View Post
Just a quick question do the bots get any AAs and if not will this be implemented at all
:P

John Black
I have coded many AA's for the bots and will be implementing more as I can. I just finished up with Shaman and Druid spells and im testing the Paladin spells now. Getting closer to release.
  #5  
Old 08-10-2008, 02:35 PM
Congdar
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Join Date: Jul 2007
Location: my own little world
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Quote:
Originally Posted by Ikeren View Post
I played a little more on PEQ: Grand Creation without a problem, it's just The Realm; if I screwed up the bot install some how, would that do it, or would I just have problems when I get into the game and try to use the Bot Commands?
To play on The Realm you don't need to install bot code, just Titanium. I wish I could help you with your connection issues. I can connect to both The Realm and Grand Creation.(Grand Creation doesn't have bots)
  #6  
Old 08-10-2008, 03:50 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
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Yeah, it's very odd.

Right now: When I connect to grand creation, I can log in no problem 100% of the time.

When I try to connect to The Realm, about 75% of the time, I get booted to log in screen. Another...15%? of the time I can get to character creation, but can't log in. I got in once, levelled a character to 10, died (lost 2 levels) and then got booted at that point - I've been trying to get on a few times since, without luck.
  #7  
Old 08-10-2008, 04:01 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
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Grrr on the 5 minute edit timer, I forgot to mention: Bots worked perfectly and smoothly during that time frame, up to level 10. The only thing I had trouble with was having an ogre in my party - they were big, and my bots stood together, so I had to kill it to give my other bots items. But that's pretty minor an issue; now I just make sure I have 10-12 items ready to transfer when I spawn them all, and spawn up the ogre last.
  #8  
Old 08-10-2008, 09:35 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
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Quote:
Originally Posted by Ikeren View Post
Grrr on the 5 minute edit timer, I forgot to mention: Bots worked perfectly and smoothly during that time frame, up to level 10. The only thing I had trouble with was having an ogre in my party - they were big, and my bots stood together, so I had to kill it to give my other bots items. But that's pretty minor an issue; now I just make sure I have 10-12 items ready to transfer when I spawn them all, and spawn up the ogre last.
You can spread them out with the 'guard' command - if the Ogre is a fighter type, it's even easier ; use 'guard' then send him out to kill (attack) something, when he's done, he'll stand where he finished, away from the group (the casters stay put, when in guard mode).
  #9  
Old 08-11-2008, 11:57 AM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
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Alright, I've been playing around on The Realm server, got a cleric to 43.

1) Exp wasn't properly coded, so I levelled incredibly fast. Would it make more sense to code the bots to absorb a proper amount of exp, rather than rely on the server?

2) In general, very few things were ever a challenge. Constant pulls of 3-5 blue cons in The Warrens, Crushbone, Unrest, Mistmoore, Lower Guk were all no problem, despite terrible gear.

3) In Unrest, The Hole, and Mistmoore, I got crazy trains. As if a mob had wandered away type of thing - 50 mob agro. Is that a problem with EQ Bots or PEQ's pathing?

4) I get a lot of crash to server (25% of zoning), and lots of times (75%?) char screen boots me to log in screen. Makes it quite unstable.

Looks good otherwise. Going to keep fooling around. It's a lot of fun, and really well done.
  #10  
Old 08-11-2008, 01:34 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
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Figured out the trains thing: Once either I or my Enchanter hit 44, the entire zone aggros on us.
  #11  
Old 08-11-2008, 02:20 PM
Congdar
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Quote:
Originally Posted by Ikeren View Post
Alright, I've been playing around on The Realm server, got a cleric to 43.

1) Exp wasn't properly coded, so I levelled incredibly fast. Would it make more sense to code the bots to absorb a proper amount of exp, rather than rely on the server?
Exp isn't split for bots. You would get the same exp solo or with bots, but The Realm does have 1.5X exp anyway.
Quote:
Originally Posted by Ikeren View Post
2) In general, very few things were ever a challenge. Constant pulls of 3-5 blue cons in The Warrens, Crushbone, Unrest, Mistmoore, Lower Guk were all no problem, despite terrible gear.
Dang, I can't please everyone. I previously beefed up the bots from complaints they were too weak, but I gotta think that blue cons with a group of bots or a group of real people is gonna be fairly easy anyway.
Quote:
Originally Posted by Ikeren View Post
3) In Unrest, The Hole, and Mistmoore, I got crazy trains. As if a mob had wandered away type of thing - 50 mob agro. Is that a problem with EQ Bots or PEQ's pathing?
Bots don't generate aggro by themselves since they don't have faction, but Mistmoore is a train station on it's own, not sure about the Hole.
Quote:
Originally Posted by Ikeren View Post
4) I get a lot of crash to server (25% of zoning), and lots of times (75%?) char screen boots me to log in screen. Makes it quite unstable.
I don't have these problems. I've seen in logs that some people keep sending unknown opcodes continuously in a stream and this causes connection issues for them. My friend and I play frequently and our connections do not send this opcode stream I'm seeing with some people.
[08.10. - 09:09:19] Unable to convert EQ opcode 0x6a5f to an Application opcode.
[08.10. - 09:09:19] [CLIENT__NET_ERR] Ikeren: Unhandled incoming opcode: [OpCode OP_Unknown (0x6a5f) Size=8]
[08.10. - 09:09:19] Unable to convert EQ opcode 0x6a5f to an Application opcode.
[08.10. - 09:09:19] [CLIENT__NET_ERR] Ikeren: Unhandled incoming opcode: [OpCode OP_Unknown (0x6a5f) Size=8]
[08.10. - 09:09:20] Unable to convert EQ opcode 0x6a5f to an Application opcode.
[08.10. - 09:09:20] [CLIENT__NET_ERR] Ikeren: Unhandled incoming opcode: [OpCode OP_Unknown (0x6a5f) Size=8]
[08.10. - 09:09:20] Unable to convert EQ opcode 0x6a5f to an Application opcode.
[08.10. - 09:09:20] [CLIENT__NET_ERR] Ikeren: Unhandled incoming opcode: [OpCode OP_Unknown (0x6a5f) Size=8]
[
Quote:
Originally Posted by Ikeren View Post
Looks good otherwise. Going to keep fooling around. It's a lot of fun, and really well done.
I find it quite fun as well, keep the bug reports coming in.
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