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General::Server Discussion Discussion about emulator servers. Do not post support topics here. |

04-13-2009, 07:32 AM
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Banned
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Join Date: Sep 2006
Posts: 841
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Quote:
So, once upon a time, several years ago, there was a massively popular server dubbed guildwars. It had an interesting following and it was a heck of a lot of fun to play on.
I'm wondering, if a server like that were to come up yet again, how many of you would be interested in playing?
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Frankly I would be pissed at being the 2nd oldest active eqemu server at that point.....
I like being #1......
But if you guys do come back you have my full support..
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04-13-2009, 07:56 AM
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Demi-God
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Join Date: Jan 2002
Posts: 1,290
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Quote:
Originally Posted by KingMort
Frankly I would be pissed at being the 2nd oldest active eqemu server at that point.....
I like being #1......
But if you guys do come back you have my full support..
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Don't hit the door on the way out? 
__________________
www.eq2emu.com
EQ2Emu Developer
Former EQEMu Developer / GuildWars / Zek Seasons Servers
Member of the "I hate devn00b" club.
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04-13-2009, 09:26 AM
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Hill Giant
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Join Date: Nov 2002
Location: NC, USA
Posts: 182
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Well, if it came back, it would be under a different name, as the original idea was someone elses.
Here is the general idea I had for the server, opinions would be wonderful.
-Players are in guilds that are at war with one another. (Naturally)
-These guilds can capture cities, which will have a variety of benefits
-All top end gear will have to be crafted, and crafting materials will come from three places. 1) High leveled zones. 2) Rewards for holding cities for a certain amount of time, 3) Rewards for killing players
-All items will be stripped of their nodrop status, and instead switched to the attunable system, to promote a dynamic market.
-There will be no tradeskill grind. Each character, at the max level, will be able to specify which tradeskill they wish to become good at, and they will instantly become a master at it, since the point isn't really to grind, but to have to collect the materials to make the equipment.
-At the beginning, only the original EQ maps will be used, to keep players in closer confines. Some zones will be reworked so that players can progress up to 60. (Maybe 65, haven't decided yet.)
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04-13-2009, 09:45 AM
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The PEQ Dude
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Join Date: Apr 2003
Location: -
Posts: 1,988
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Technically Mort, you'd still be the oldest since you're still up. We don't celebrate anniversaries for years we were divorced do we? Well, at least I don't :P
On a side note, I too would like to see Guild Wars come back.
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04-13-2009, 10:30 AM
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Demi-God
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Join Date: Jan 2002
Posts: 1,290
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Quote:
Originally Posted by cavedude
Technically Mort, you'd still be the oldest since you're still up. We don't celebrate anniversaries for years we were divorced do we? Well, at least I don't :P
On a side note, I too would like to see Guild Wars come back.
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Technically, who started Raid Addicts (original)? 
__________________
www.eq2emu.com
EQ2Emu Developer
Former EQEMu Developer / GuildWars / Zek Seasons Servers
Member of the "I hate devn00b" club.
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04-13-2009, 10:55 AM
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Hill Giant
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Join Date: Nov 2002
Location: NC, USA
Posts: 182
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Enough reminiscing! Time for the future,  ;
Any comments on those details I posted earlier?
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04-13-2009, 10:57 AM
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Demi-God
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Join Date: Jan 2002
Posts: 1,290
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Quote:
Originally Posted by drakelord
Enough reminiscing! Time for the future,  ;
Any comments on those details I posted earlier?
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I just want to say that if the attuneable makes the market work thats cool. But, I think mostly guilds keep to guilds because they don't want to help their enemies by selling them gear.
__________________
www.eq2emu.com
EQ2Emu Developer
Former EQEMu Developer / GuildWars / Zek Seasons Servers
Member of the "I hate devn00b" club.
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04-13-2009, 11:19 AM
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The PEQ Dude
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Join Date: Apr 2003
Location: -
Posts: 1,988
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Quote:
Originally Posted by image
Technically, who started Raid Addicts (original)? 
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Haha, Touche 
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04-13-2009, 11:37 PM
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Hill Giant
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Join Date: Feb 2006
Posts: 179
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Quote:
Originally Posted by image
Don't hit the door on the way out? 
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I believe the correct saying is "Don't let the door hit ya in the ass on the way out."
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04-13-2009, 11:37 PM
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Banned
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Join Date: Sep 2006
Posts: 841
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Right, I was wondering about that myself.... Hehe
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