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  #1  
Old 04-13-2009, 12:04 AM
drakelord
Hill Giant
 
Join Date: Nov 2002
Location: NC, USA
Posts: 182
Default Guildwars

So, once upon a time, several years ago, there was a massively popular server dubbed guildwars. It had an interesting following and it was a heck of a lot of fun to play on.

I'm wondering, if a server like that were to come up yet again, how many of you would be interested in playing?
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  #2  
Old 04-13-2009, 01:41 AM
Cannied Todeath
Fire Beetle
 
Join Date: Mar 2006
Posts: 1
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id be down like a clown, guildwars was by far the best pvp server.

btw good job getting me excited hehe
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  #3  
Old 04-13-2009, 01:51 AM
burnpk
Fire Beetle
 
Join Date: Apr 2009
Location: panama city fl
Posts: 1
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Guildwars was a awsome server, now im all hot and bothered
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  #4  
Old 04-13-2009, 07:32 AM
KingMort
Banned
 
Join Date: Sep 2006
Posts: 841
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Quote:
So, once upon a time, several years ago, there was a massively popular server dubbed guildwars. It had an interesting following and it was a heck of a lot of fun to play on.

I'm wondering, if a server like that were to come up yet again, how many of you would be interested in playing?
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Frankly I would be pissed at being the 2nd oldest active eqemu server at that point.....

I like being #1......

But if you guys do come back you have my full support..
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  #5  
Old 04-13-2009, 07:56 AM
image
Demi-God
 
Join Date: Jan 2002
Posts: 1,290
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Quote:
Originally Posted by KingMort View Post
Frankly I would be pissed at being the 2nd oldest active eqemu server at that point.....

I like being #1......

But if you guys do come back you have my full support..
Don't hit the door on the way out?
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  #6  
Old 04-13-2009, 09:26 AM
drakelord
Hill Giant
 
Join Date: Nov 2002
Location: NC, USA
Posts: 182
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Well, if it came back, it would be under a different name, as the original idea was someone elses.

Here is the general idea I had for the server, opinions would be wonderful.

-Players are in guilds that are at war with one another. (Naturally)
-These guilds can capture cities, which will have a variety of benefits
-All top end gear will have to be crafted, and crafting materials will come from three places. 1) High leveled zones. 2) Rewards for holding cities for a certain amount of time, 3) Rewards for killing players
-All items will be stripped of their nodrop status, and instead switched to the attunable system, to promote a dynamic market.
-There will be no tradeskill grind. Each character, at the max level, will be able to specify which tradeskill they wish to become good at, and they will instantly become a master at it, since the point isn't really to grind, but to have to collect the materials to make the equipment.
-At the beginning, only the original EQ maps will be used, to keep players in closer confines. Some zones will be reworked so that players can progress up to 60. (Maybe 65, haven't decided yet.)
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  #7  
Old 04-13-2009, 09:45 AM
cavedude's Avatar
cavedude
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Technically Mort, you'd still be the oldest since you're still up. We don't celebrate anniversaries for years we were divorced do we? Well, at least I don't :P

On a side note, I too would like to see Guild Wars come back.
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  #8  
Old 04-13-2009, 10:30 AM
image
Demi-God
 
Join Date: Jan 2002
Posts: 1,290
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Quote:
Originally Posted by cavedude View Post
Technically Mort, you'd still be the oldest since you're still up. We don't celebrate anniversaries for years we were divorced do we? Well, at least I don't :P

On a side note, I too would like to see Guild Wars come back.
Technically, who started Raid Addicts (original)?
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  #9  
Old 04-13-2009, 10:55 AM
drakelord
Hill Giant
 
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Location: NC, USA
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Enough reminiscing! Time for the future, ;

Any comments on those details I posted earlier?
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  #10  
Old 04-13-2009, 10:57 AM
image
Demi-God
 
Join Date: Jan 2002
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Quote:
Originally Posted by drakelord View Post
Enough reminiscing! Time for the future, ;

Any comments on those details I posted earlier?
I just want to say that if the attuneable makes the market work thats cool. But, I think mostly guilds keep to guilds because they don't want to help their enemies by selling them gear.
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  #11  
Old 04-13-2009, 11:19 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
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Quote:
Originally Posted by image View Post
Technically, who started Raid Addicts (original)?
Haha, Touche
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  #12  
Old 04-13-2009, 11:54 AM
drakelord
Hill Giant
 
Join Date: Nov 2002
Location: NC, USA
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Quote:
Originally Posted by image View Post
I just want to say that if the attuneable makes the market work thats cool. But, I think mostly guilds keep to guilds because they don't want to help their enemies by selling them gear.
Good point indeed.
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  #13  
Old 04-13-2009, 04:06 PM
shalll
Fire Beetle
 
Join Date: Aug 2007
Posts: 20
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I would love to play on this server.

Would you have a box limit on it?
Will the server be able to support 2-3 hundred gamers?
Will there be a /zone ability (i think this breaks pvp)

Do you have a site set up for this server yet or is it in brain storm mode?
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  #14  
Old 04-13-2009, 04:53 PM
KingMort
Banned
 
Join Date: Sep 2006
Posts: 841
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Quote:
Technically, who started Raid Addicts (original)?
I did Image... June 2002

Rogean and Mattmeck ran it for a while but I started it originally..

Also ran the LIVE version of Raid Addicts, which was an Open Raiding Union flagging several hundred people for Solro and EP back when POP was still fairly new..


Quote:
Technically Mort, you'd still be the oldest since you're still up. We don't celebrate anniversaries for years we were divorced do we? Well, at least I don't :P
Haha!
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  #15  
Old 04-13-2009, 04:59 PM
KingMort
Banned
 
Join Date: Sep 2006
Posts: 841
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And just to clarify,

The Raid Addicts that is up now the server that I own..

IS IN FACT , The Original Raid Addicts...

Rogean and Mattmeck's version of it was NOT the original...

In fact it was so UN-Original they had to use my Name "Raid Addicts" for their server title.. Even though NONE of my content was on their server (Other than the Asshole Bossmob)

King
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