Quote:
Originally Posted by KLS
The reason is to do the range check without the square root.
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I see. Still, I think the frenzy and reaction radius effects are reversed.
Quote:
Originally Posted by ChaosSlayerZ
KLS, but does Emu code actualy sees the diffirence between frenzy range and assist range?
Also could someone clearfy what then "harmony" value does, since these allready seem to cover both effects?
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In answer to your first question, yes the code does different effects for both. In answer to the second, the SE_Harmony effect currently reduces the aggro radius of the mob, but does not reduce the assist radius of the mob.