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Old 05-04-2012, 12:53 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
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Are you using bots as well or not?

If you are I'd guess this is the problem in NPC::Death()

Code:
#ifdef BOTS
		if(!ownerInGroup) {
			give_exp = NULL;
		}
#endif //BOTS
I didn't debug it, but I assume that if the pet is the top damage on the hate list that it clears who to give experience to if they are not in a group. There's needs to be more checking to make sure it's actually a bot that was top damage and not a client's pet.
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Old 05-04-2012, 12:57 AM
chrsschb's Avatar
chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 904
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Quote:
Originally Posted by lerxst2112 View Post
Are you using bots as well or not?

If you are I'd guess this is the problem in NPC:eath()

Code:
#ifdef BOTS
		if(!ownerInGroup) {
			give_exp = NULL;
		}
#endif //BOTS
I didn't debug it, but I assume that if the pet is the top damage on the hate list that it clears who to give experience to if they are not in a group. There's needs to be more checking to make sure it's actually a bot that was top damage and not a client's pet.
Yeah I use bots for testing purposes on the server. Bots aren't being used when this is happening though.
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