i would have simplified/rewritten entire combat formula from scratch and make it much
more straightforward and not level based at all, so ac/stats play more significant role....
Of course it won't be live-like anymore.... so forgive me for ranting
In all fairness so would I but alas. The reason why there's a huge jump from ungeared to geared then a small one beyond that is because there are very severe AC softcaps in play.
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