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  #1  
Old 07-22-2013, 10:32 PM
NatedogEZ's Avatar
NatedogEZ
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Join Date: Dec 2012
Posts: 515
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Maybe give the spawning NPCs tunnel vision "NPC special attack" (which is 't' btw if you have old source ... '29' if you have new source for special attacks)


then have them search for the entity ID of the npc you want them to attack then just .... quest::attacknpc(int npc_entity_id)
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Old 07-22-2013, 11:22 PM
Robregen
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Join Date: May 2011
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or you can use quest::attacknpctype(npctype id)
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Old 07-22-2013, 11:38 PM
Maceblade
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Awesome thanks alot guys!!
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