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  #1  
Old 11-27-2004, 01:51 PM
karnaroo
Fire Beetle
 
Join Date: Nov 2004
Posts: 3
Default EverQuest crashes when I try to log into my server.

Well, this is wierd. I've logged into my server just fine before when I had everything in my .ini and .bat files set to localhost.. So I changed them so others could log in.. Now, I get into the Login Server just fine.. But when I select my server and click play, EQ never even gets to the loading screen and then just crashes with a nondescript error. I am behind a router, but I have all of my ports forwarded and unblocked. The actual Server software isn' t reporting any errors at all. I can log into other people's servers just fine..

Here are the relevant files:

Code:
[LoginServer]
loginserver=newlogin1.eqemulator.net
loginport=5994
worldname=KarnaQuest
worldaddress=flamehouse.org
locked=false
account=
password=

[WorldServer]
Defaultstatus=0
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=standalone
ServerPort=5999
Code:
REM: ****Read this first!!!****

REM: This file requires your real IP in the place of "EXTERNAL_IP_HERE" when you are connecting
REM: To the EQEmu Loginserver.

REM: When you are using minilogin, Replace all IP Addresses to say 127.0.0.1

REM: If you still get errors try using localhost instead of 127.0.0.1

REM:--------------Start-----------------------
@echo off

if NOT exist spells_us.txt goto NOSPELL

start zone . flamehouse.org 7995 localhost
start zone . flamehouse.org 7996 localhost
start zone . flamehouse.org 7997 localhost
start zone . flamehouse.org 7998 localhost
start zone . flamehouse.org 7999 localhost
exit
cls

:NOSPELL
echo You did not copy the spells_en.txt from your everquest directory to this one.  Please do so or zones will crash on startup.
PAUSE

REM:---------------END------------------------
.. Any ideas?[/code]
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  #2  
Old 11-27-2004, 02:03 PM
karnaroo
Fire Beetle
 
Join Date: Nov 2004
Posts: 3
Default

I changed localhost to 192.168.1.100 [My computer on the router] .. And now it gives me a 1017 error.
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  #3  
Old 11-27-2004, 02:31 PM
karnaroo
Fire Beetle
 
Join Date: Nov 2004
Posts: 3
Default

The problem does appear to be my router. After setting everything back to localhost it worked just fine.
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  #4  
Old 11-27-2004, 04:34 PM
Malignus Wingnut
Hill Giant
 
Join Date: Sep 2004
Posts: 233
Default

If you want your server to be public you will need to forward the ports that your zone.exe's and world.exe uses to your internal ip address.

Have a look at this post:

http://www.eqemulator.net/forums/viewtopic.php?t=16747
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