yes. it shouldnt be done on eqemu though, i want to see pre luclin eq on a leet open source engine with high poly detailed remakes of each zone and remakes of the old race models and mobs. REAL REMAKES. not like the luclin model upgrades. they should be actually based on the original models not just the modellers random creation of what he think that race might look like, he should actually start off with the original model as a base and start adding more polygons etc. nothing should be changed, only added. some places dont need anything added, for example citys like felwithe or zones like blackburrow, the geometry is perfect the way it is, i would want them to be just the same exept with things like high polys, rich lighting, bumpmaping on things like stone walls and houses or cave walls, specular lighting on shiney things, particle effects, and lots of objects. its the vast randomly gen'd out door areas that need content added.
|