Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > OpenZone:: Q&A

OpenZone:: Q&A Support forum for OpenZone help

Reply
 
Thread Tools Display Modes
  #1  
Old 04-10-2005, 08:21 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

I believe the xyz origin has to be at the end of the weapon (near the hilt). Then I think the weapon will appear correctly.
Reply With Quote
  #2  
Old 04-10-2005, 08:28 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

Nope, i can move the weapon at every XYZ coords i want, weapon in PC hand, wil appear in "XYZ middle coords" (i dont know how to fully say it, just look at screenshots).
__________________

Reply With Quote
  #3  
Old 04-10-2005, 08:51 AM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

So.... will this allow me to dual wield 10lb trouts?
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
Reply With Quote
  #4  
Old 04-10-2005, 09:43 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

I did some checking...the problem is in OpenZone. I'm going to have to add an option to convert directly from .3ds to .msh. I'll try to get it working tonight and get an update out.
Reply With Quote
  #5  
Old 04-10-2005, 09:54 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

Also, change the way OZ rename objects (add a number at the end), because it make it hard to make items name
__________________

Reply With Quote
  #6  
Old 04-10-2005, 10:27 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

Okay, I'll have it only add a number if it has no choice to avoid a duplicate.
Reply With Quote
  #7  
Old 04-13-2005, 11:04 AM
Shadow-Wolf
Dragon
 
Join Date: Oct 2003
Posts: 511
Default

Very nice work khan. Whats the polycount on the sword? Starting to model a sword that I wouldn't mind pluging into EQ so is there a limit amount of polys you think I should use?
__________________
How about the power to kill a yak from 200 yards away...WITH MIND BULLETS! thats telekinesis kyle.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:58 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3