Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old 06-10-2005, 10:12 PM
Sakrateri's Avatar
Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
Default

I saw that last night and using a doors.cpp from an older source that they worked on I tried to replicate it to this one , It did not make the zone crash and compiled fine but did not do anything and then I noticed in the zone folder there is a new file called zoning.cpp that does not appear in any other version and looking through there I think we have our problem , As I am by no means a coder and only a couple of months of self taught compiling I have no idea what to do to fix it , But I will keep trying ! and thanks for looking into it Suede.
Also Cavedude said right after he said " DO NOT QUOTE ME ON THIS " so please dont but he thought they may have changed movepc from using zone names to using zoneIDs ? I have no idea what to do at that point but mabey you may be able to use that . but still looking at that zoning.cpp it sure has an awful lot of SendZoneCancels in there ?
__________________
KhepriGames

Game Gallery

My Forums


Last edited by Sakrateri; 06-11-2005 at 06:17 AM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:50 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3