Quote:
Originally Posted by Killawen
So selling it for 200 dollars helps all that? Lol.
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No, we were going to give it away for free ay first, Then we thought about dozens of poor quality clones running and decided we needed a better idea. By charging for it we can control the number of copies that get out there and ensure that the people running it are serious about it and willing to not only invest a little money in it, but also some time.
Our dream was that each would take the S2K server as a BASE and change it according to their own vision. Making alternatives to the current single option of the PEQ/EQ Live versions that are out there now. Changing the original S2K and making 5-6 different servers with their own ideas and style.
With only one database currently available for EQEmu, most servers look the same. The amount of effort to change it and make something unique and different is overwhelming. Starting with a DB that has over 200 zones, including 10 custom ones that aren't on live, gives them a big start. Custom quests is another boost since anyone who has worked with quests knows the amount of work that is required to write and test these.
Give the players something unique, fun, and stable and they will come. I think S2K, WR, and Guildwars have proven this. How many of the other servers out there have approached or passed the 100+ players online mark?
The S2K server represents about 30 months of development, with custom code, zones, quests, items, and more. It contains creative ideas of players as well as our staff, Myra, Dindoleki, and myself. Any server op can do the same if he is willing to put in the time. When he does, assuming it takes the same time that it took us, he will be at this level by the year 2008. For a very few, we have offered the chance to skip this and jump in with a head start. A two and a half year lead over the competition with a proven server and the chance to make it something of their own; something better.