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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 08-12-2006, 04:41 PM
Zengez
Hill Giant
 
Join Date: Nov 2004
Posts: 160
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Quote:
Originally Posted by tallerin
They can be merged together. So basically you would probably want the zones that are populated in cavedudes DB after luclin (PEQ has luclin fully spawned already). You will have to go through and Dump and sort out lootdrop ,lootdrop_entries ,loottable,loottable_entries,npc_types,spawn2,spaw nentry,spawngroup,grid, and grid_entries table.

Now, just out of curiosity as i have experienced in a brief run-through it looked like cavedude's database is lacking any faction or loot for anything beyond luclin anyway... and if mobs are factionized/itemized it's likely not enough mobs for me to particularly care about... so this means that 'in theory' all i'd need in order to have the mobs be created and spawn in front of me, would be to source over the npc_types, spawn2, spawnentry, spawngroup, grid, and grid_entries tables right? i don't really care about doors and whatnot either in terms of the 'general zone specifics' mentioned in another similiar post...

As a side note thanks to the great tool by Zephyr325 I've managed to already get the mobs that need to be sourced in listed (need to change all their id's which will be a pain with 2500+ mobs but oh well) and everything i need for spawn2, and spawngroup, are all ready to be sourced once their id's are re-written so things look plausible even though the id switching will likely make me go blind and take forever
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