sub EVENT_SAY{ 
 quest::emote("hisses at you, its sharp teeth gnashing for your flesh!"); 
} 
 
the problem is that you have started an event but have not set a trigger to the emote. for this to work properly you would need to use this: 
--- 
sub EVENT_SAY { 
 if($text=~/hail/i){ 
  quest::emote("hisses at you, its sharp teeth gnashing for your flesh!"); 
 } 
} 
--- 
however, say you would like for him to emote if you walk within a certain proximity of him you would use this: 
--- 
sub EVENT_SPAWN { 
  $x = $npc->GetX(); 
  $y = $npc->GetY(); 
  #Set proximity 
  quest::set_proximity($x-50,$x+50,$y-50,$y+50); 
} 
 
sub EVENT_ENTER { 
 quest::emote("hisses at you, its sharp teeth gnashing for your flesh!"); 
 } 
} 
--- 
you could also if needed target specific whatever's to trigger the EVENT_ENTER like so: 
--- 
sub EVENT_ENTER { 
 if($class eq "Warrior") && ($level <= 50){ 
  quest::emote("hisses at you, its sharp teeth gnashing for your flesh!"); 
 } 
} 
--- 
just gave example above of how you could customize other quests to be triggered by specific whatever's.  
--- 
hope this helps. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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