Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 06-04-2002, 03:17 PM
rubydefiance
Sarnak
 
Join Date: May 2002
Posts: 70
Default

NM, got it to compile, didn't change anything really so I got those deprication warnings as well as a few others. The server executed, gonna go try that now, and then prolly fix the deprication errors as explained above. Next time I compile I'll post it.. wait I'll just do that now... here's the log of Build Zone currently:

------ Rebuild All started: Project: Zone, Configuration: Debug Win32 ------

Deleting intermediate files and output files for project 'Zone', configuration 'Debug|Win32'.
Compiling...
timer.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
serverinfo.cpp
races.cpp
packet_functions.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
packet_dump_file.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
packet_dump.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
Mutex.cpp
moremath.cpp
MiscFunctions.cpp
EQNetwork.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
database.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
classes.cpp
zone.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
worldserver.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
WesQuests.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
d:\temp\eqemu\zone\WesQuests.cpp(101) : warning C4553: '==' : operator has no effect; did you intend '='?
spells.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
spawngroup.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
spawn2.cpp
Quest.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
PlayerCorpse.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
petitions.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
Object.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
NpcAI.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
npc.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
d:\temp\eqemu\zone\npc.cpp(664) : warning C4715: 'NPC:atabaseCastAccepted' : not all control paths return a value
net.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
mob.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
Map.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
loottables.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
hate_list.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
groups.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
faction.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
entity.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
client_process.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
client.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
d:\temp\eqemu\zone\client.cpp(3825) : warning C4715: 'Database::CheckGuildDoor' : not all control paths return a value
attack.cpp
c:\Program Files\Microsoft Visual Studio .NET\Vc7\include\useoldio.h(29) : warning C4995: '_OLD_IOSTREAMS_ARE_DEPRECATED': name was marked as #pragma deprecated
d:\temp\eqemu\zone\attack.cpp(1041) : warning C4715: 'Mob::GetMonkHandToHandDamage' : not all control paths return a value
d:\temp\eqemu\zone\attack.cpp(1105) : warning C4715: 'Mob::GetMonkHandToHandDelay' : not all control paths return a value
Linking...

Build log was saved at "file://d:\temp\eqemu\Build\Zone\Debug\BuildLog.htm"
Zone - 0 error(s), 33 warning(s)


---------------------- Done ----------------------

Rebuild All: 1 succeeded, 0 failed, 0 skipped


If you have any suggestions to get this warning free, let me know.

Lon

*** UPDATE ***

Once I zoned in for the first time, I immediately went LD, and zone.exe crashed, so I loaded debugger and got:

Unhandled exception at 0x004b25e2 in ZoneLK.exe: 0xC0000005: Access violation reading location 0x017890f2.

*** SEE NEXT POST, EXCEEDED 10000 CHAR LIMIT ON POST ***
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:38 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3