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Old 10-19-2006, 07:37 AM
KLS
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Join Date: Sep 2006
Posts: 1,348
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Now some actual changes:

-Fixed the atk mlog bug, again.
-Changed how recourse works
-Made glow messages only go off for instant spells
-Changed how haste is calculated to account for caps and stacking correctly and to make sure we account for overhaste spells(ex warsong of the vahshir). Should fix one of the current dev issues with wonderous rapidity and nature's melody etc etc.
-The way hundredhands is calculated isn't correct, but I wasn't sure how to address it so I kept it the way it was implemented for now but replacing the true/false with actual effect values.
-Changed the end calculations slightly (but in a big way) GetLevel()*0.075 is added in every line to address some pretty massive rounding errors if you try to simplify it, we're talking a loss of 8-900 endurance when you get up in pop gear kinda rounding errors.
-Special Messages should be able to show a type other than 0x0A.

And svn created me a nifty little patch file
http://hmproject.org/files/haste.patch
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