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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 11-02-2006, 06:50 AM
Rhodan
Hill Giant
 
Join Date: Oct 2006
Posts: 179
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Quote:
Originally Posted by Angelox
Heres' two docs I made for my self, with data i found and help users gave me in this forum;

They have served me well, hope you find use in them too
Yep, read those and made the paths. Its the Z axis and the popping up and down of mobs that I'm asking about.
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  #2  
Old 11-02-2006, 12:00 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by Rhodan
Yep, read those and made the paths. Its the Z axis and the popping up and down of mobs that I'm asking about.
Well, Like I said, I don't have that problem, at least anymore
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  #3  
Old 11-08-2006, 03:06 AM
Rhodan
Hill Giant
 
Join Date: Oct 2006
Posts: 179
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Now I get what you mean.

When making a path and there is an elevation change, place a waypoint at the start, another at the top, and another at the end. The mob tries to go directly between two waypoints and if the straight line between them is above the ground, the mob will "hop" with every step.

I briefly wondered why we even include a Z when the code could just find the Z of the ground itself and place the mob there; then I thought about swimming and flying...
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