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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 11-08-2006, 12:59 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by bufferofnewbies
I don't believe anyone is really sure what they are there for. It is just something copied over from live when they parsed. Certain npcs showed up with them, and the designers kept it, incase they ever figured out what it was intended for, for easy reference to whatever coding they might need for it.
When you are sorting npc's in a zone, the # helps to identify mobs you're working with and puts them up top the list. also, the # is invisible, so if you're doing perl quest for a specific npc that has more with his name in the zone, you can specify one like that (Perl still sees the character). Certain other characters work as well also.
If you'll notice, the special mobs or named ones usually are the ones that start with #.
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