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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 01-12-2007, 08:40 PM
hobbes
Fire Beetle
 
Join Date: Oct 2006
Posts: 7
Default zone access for players

I've been looking through all the forums trying to find a command to give access to players for different zones. When some players try to zone into, say the deep, they are told they lack the level requirements. I understand that some zones have been locked from players due to stability issues, but what im hoping is to unlock the ones that seem or are near complete. Im hoping that there is an access level command that i can change globaly to give access to zones that are being customized but have found nothing on the forums that can clue me in on how this is done. Any assistance is appreciated and thanks in advance.
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  #2  
Old 01-13-2007, 12:21 AM
mattmeck
Guest
 
Posts: n/a
Default

Check in the DB, the requirements (if any) are in there.
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  #3  
Old 01-13-2007, 10:04 PM
hobbes
Fire Beetle
 
Join Date: Oct 2006
Posts: 7
Default found my answer and mobs fleeing

http://www.eqemulator.net/forums/sho...t=inter-planar

did a search on inter-planar. After reading this thread found the answer I was looking for. Just thought I'd post it for any of you experiencing the same problems. It opens up all zone for all level. I know my server is happy. On a side note, we had mob's fleeing issue. I went through, what felt like, all the documentation to stop mobs from fleeing. If you installed the latest version of cavedude's packages, you'll have the same problem. the sollution suggested by the doc's here said to recompile after you made changes to a file. The easier way, at least i've found, is go grab the 933 eqemu, doctor it up, and you will no longer have fleeing mobs. hope these things help anyone with the same problems on any level.
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