Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-07-2007, 05:42 PM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

My sincerest apologies, Magoth... I posted almost the exact same question on page 2 and totally forgot (2 mos ago hehe). You then told me the same thing, and I just spaced out.

Added BotAI.o PetAI.o to zone/makefile.common, and all compiled well (after excluding the normal failures like azone, eqcollector and eqextractor)

I think I'll start with a nice clean database this time too.
  #2  
Old 07-11-2007, 01:38 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

I am so very pleased to report, I got my EQ-Offline compiled, a new database in stalled and updated, running, and connected! And, got to play with my first Cleric-bot tonight. If I wasn't so sleepy, I'd be up all night messing with this.

It is very, very cool. Nice work, Mag! I'll start finding bugs tomorrow. LOL
  #3  
Old 07-11-2007, 02:56 AM
Magoth78
Discordant
 
Join Date: Jun 2003
Posts: 345
Default

Cool John!

Don't forget to link the http://eqoffline.free.fr/npc_spells_entries.rar into your database if not done already. It has the fix for the mez's bot (that you can command with "#bot ai mez").

For my info, does EQoffline eat a lot of CPU/Ram on your server, John ?

G'day,
Mag
__________________
User's projects:
-- Original EMPIRE I/II and Factions! servers
-- Web GM Portal
-- EQoffline/bots
  #4  
Old 07-11-2007, 10:52 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

I got too tired to extensively test last night, but I will setup some monitoring and let you know. FYI, my server is Linux Fedora Core 4 w/MySQL 4.1.

Something that I am sure has nothing to do with your bots, my Linux server overheated last night for the first time ever - started throwing errors that the CPU was going into low-utilization mode. In all my years, I had never seen that. But, the box was also in an un-ventilated, enclosed space... but, it's always been there. this was the first time I saw it do this. If it happens again, I'll let you know.

One thing I also noticed, when I was done with Bots, I logged out, and Linux (the whole OS) crashed - BUT, this also happens with the regular EQEmu on occasion. If it's persistent, I'll let you know that too.
  #5  
Old 07-11-2007, 02:19 PM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

I do have something to report - though I will level myself up and try in a non-newbie zone. I made my Vah Shir rogue, summoned 1 cleric bot, then went down to the newbie area of Shar Vahl (below the bridge). Not only were the mobs wandering down through the surface of the ground and through solid rocks, none of them got Hate on me even while I was doing damage. They'd stand there, until their timer kicked in to wander. And I'd follow behind a completely non-aggressive mob killing it slowly (level 1).

Now, this might be core Emu as well. I'll test it on my live server tonight to compare.
  #6  
Old 07-11-2007, 02:24 PM
Magoth78
Discordant
 
Join Date: Jun 2003
Posts: 345
Default

Look like to me you didn't add the maps in your map repertory.

Btw, there was a serious issue with CPU overheat in the latest sources. I've noticed that while installing the package for a friend. I've found my error and I'm actually fixing it.

Should be ok in the day.

G'Day
Mag
__________________
User's projects:
-- Original EMPIRE I/II and Factions! servers
-- Web GM Portal
-- EQoffline/bots
  #7  
Old 07-11-2007, 03:02 PM
Magoth78
Discordant
 
Join Date: Jun 2003
Posts: 345
Default

Ok, updates:

1) I've rewrited the Mob::IsBot() command. No more database calls at each Bot_Process(). No more CPU/DB loads.

2) As asked, I have added a new command:
#bot group order follow/guard

Follow: your group will follow you
Guard: Your group will guard the place

3) Next tasks:
-- finalizing raid (almost done)
-- making 2 videos (group and raid)
-- writing the documentation

Later,
Mag
__________________
User's projects:
-- Original EMPIRE I/II and Factions! servers
-- Web GM Portal
-- EQoffline/bots
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:41 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3