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Misc::Off Topic Want to talk about something that has nothing to do with EverQuest or the emulator? Post here. |
07-13-2007, 03:10 PM
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Demi-God
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Join Date: Jan 2002
Posts: 1,290
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People people! You gotta understand that the network code for EQ2 and the communication between EQEMu/EQ2EMu programs (login server - world server - zone server) are completely different. I can tell you that the login server to EQ2EMu is very similar to EQEMu in terms of base network code.
WoW is in no way similar, period.
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EQ2Emu Developer
Former EQEMu Developer / GuildWars / Zek Seasons Servers
Member of the "I hate devn00b" club.
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07-13-2007, 07:55 PM
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Sarnak
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Join Date: Jul 2007
Posts: 40
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Quote:
Originally Posted by image
People people! You gotta understand that the network code for EQ2 and the communication between EQEMu/EQ2EMu programs (login server - world server - zone server) are completely different. I can tell you that the login server to EQ2EMu is very similar to EQEMu in terms of base network code.
WoW is in no way similar, period.
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Err, nobody ever referred to wow here?
Its not the point anyways.
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[Focus]---> EQ2EMU <---[Focus]
StAy FoCuSSed on EQ2EMU EQ2EMU is alive!,by gods, I swear it!
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07-13-2007, 08:50 PM
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Demi-God
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Join Date: Jan 2002
Posts: 1,290
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Mangos is built for WoW..
__________________
www.eq2emu.com
EQ2Emu Developer
Former EQEMu Developer / GuildWars / Zek Seasons Servers
Member of the "I hate devn00b" club.
Last edited by image; 07-14-2007 at 04:53 AM..
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07-14-2007, 01:42 AM
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Discordant
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Join Date: Apr 2007
Location: Somewhere Safe
Posts: 453
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My post was about ManGOS, cause I though it was orignally designed to be a adaptable server, but its knee deep in WoW now so there is no hope there, as it would just take more work to make it somthing viable than to fix and work on this.
As far as the networking goes between client and server, I had figured that SOE just developed upon the existing communications of EQ and server to make EQ2, but there would also have to be a "BOAT" load of additions and changes to make EQ2 work.
I know that LE does have a working LS and World for early clients of EQ2, so there is really no need to dig deeper in to the LS subject. The only thing to do is to get it function with a client other than BETA, or even a month after launch becaues very very very few people have that specific client, so very few people can actually perticpate in testing and developing without going into illegal activities. If we can packet collect on LIVE, get the emu to atleast work with live, we can then start workign kinks out of it, and put features in. Maybe not live, maybe a box version that is widely available that will be available for the months after it works with it. That would give a dev team time to try to implement as much features and get it caught up on terms of content and accesibilty. Once we reach a point were its say 85-95 percent like LIVE, we can then work to get it to work with LIVE clients and allow players to make the switch.
The initial hump is to make it work with something people have or could get, and then play catch up adding the past 2-3 years of features and content into it.
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07-14-2007, 02:03 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Image is correct... these projects are so vastly different, it would be easier to start from a blank VC++ project than to adapt something existing to EQ2.
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07-15-2007, 02:55 AM
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Sarnak
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Join Date: Jul 2007
Posts: 40
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Quote:
Originally Posted by image
Mangos is built for WoW..
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Incorrect, Mangos is not built for WoW, But its the only game it supports!
Its a kind of elaborate policy to dodge most international laws regarding the subject. The mangos login server is only designed to check login and start the player thread for each player. The EQ2 loginserver has alot more to do apparently.
__________________
[Focus]---> EQ2EMU <---[Focus]
StAy FoCuSSed on EQ2EMU EQ2EMU is alive!,by gods, I swear it!
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07-15-2007, 03:36 AM
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Demi-God
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Join Date: Jan 2002
Posts: 1,290
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I am aware it is supposed to be a generalized MMO in some fashion, but it isn't built beyond one game. You would have a better chance converting the EQEMu loginserver over (Like LethalEncounter originally did) than attempting to recode everything in mangos.
The big reason for this is the code between servers (such as the world servers you run) are already the same network code, just different structures and opcodes which are in your codebase already from EQ2EMu Source. Same deal goes with the opcodes to the LoginServer from a EQ2 client.
__________________
www.eq2emu.com
EQ2Emu Developer
Former EQEMu Developer / GuildWars / Zek Seasons Servers
Member of the "I hate devn00b" club.
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07-18-2007, 11:56 PM
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Sarnak
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Join Date: Feb 2007
Posts: 43
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I am very excited to see that EQ2 may have a chance to be reborn...I will have to keep a close eye on this and keep my fingers crossed that it makes it!
Good luck all,
::rayman::
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07-19-2007, 12:10 AM
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Discordant
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Join Date: Apr 2007
Location: Somewhere Safe
Posts: 453
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Well, as you can tell, alot of people have been keeping there eye close on this thread for almost a year now. Dont get your hopes up to much for a soon to be release, but I have a feeling that the more support and people interested in this, the faster word can get around to help things take off.
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07-19-2007, 09:03 AM
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Sarnak
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Join Date: Jul 2007
Posts: 40
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Quote:
Originally Posted by rayman121985
I am very excited to see that EQ2 may have a chance to be reborn...I will have to keep a close eye on this and keep my fingers crossed that it makes it!
Good luck all,
::rayman::
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Trying my best to keep the fire burning as well mate
__________________
[Focus]---> EQ2EMU <---[Focus]
StAy FoCuSSed on EQ2EMU EQ2EMU is alive!,by gods, I swear it!
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07-19-2007, 09:09 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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I think the ironic part is the 2nd post... by me... telling link2009 to stfu, wrong emulator site. Now, I am so into the EQ2Emu idea, I could almost pee myself with excitement.
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07-19-2007, 01:44 PM
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Sarnak
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Join Date: Jul 2007
Posts: 40
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Quote:
Originally Posted by John Adams
I think the ironic part is the 2nd post... by me... telling link2009 to stfu, wrong emulator site. Now, I am so into the EQ2Emu idea, I could almost pee myself with excitement.
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Tee hee, very funny indeed :P
__________________
[Focus]---> EQ2EMU <---[Focus]
StAy FoCuSSed on EQ2EMU EQ2EMU is alive!,by gods, I swear it!
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07-19-2007, 01:56 PM
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Discordant
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Join Date: Apr 2007
Location: Somewhere Safe
Posts: 453
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Quote:
Originally Posted by John Adams
I think the ironic part is the 2nd post... by me... telling link2009 to stfu, wrong emulator site. Now, I am so into the EQ2Emu idea, I could almost pee myself with excitement.
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Hehe, just noticed that. Not even a mod at the time and you'll already tearing people down. See, you were born with that moderater gene after all.
Back onto the task at hand. If we could just get the LS from LE we could probably get this off the ground in no time. But with a LS, what are a bunch of helpless souls to do.
Last edited by techguy84; 07-19-2007 at 09:58 PM..
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07-19-2007, 08:35 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Quote:
Originally Posted by techguy84
Hehe, just noticed that. Not even a mod at the time and you'll already tearing people down. See, you were born with that moderater gene after all.
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Being a mod, I am actually far nicer than normal...
You can thank Mattmeck for neutering me...
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07-19-2007, 11:46 PM
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Discordant
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Join Date: Apr 2007
Location: Somewhere Safe
Posts: 453
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Quote:
Originally Posted by The Neutered John Adams
You can thank Mattmeck for neutering me...
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Oh god, too much information there.
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