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  #1  
Old 08-08-2007, 11:11 AM
Pigdogius
Fire Beetle
 
Join Date: Jul 2007
Posts: 3
Default

Ah, I think you misunderstood. My idea is to be able to sacrifice your own exp to level your friends who are not online at the same rate. So a band would be like a party but even when they are offline they get exp from your efforts and you get less exp to make up the difference.

I have thought of mercenaries too like you said very diablo 2. Also not a bad idea. but doesnt seem as cool as leveling your offline firends without having to bot them.
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  #2  
Old 08-08-2007, 11:14 AM
Runeblade
Sarnak
 
Join Date: Dec 2005
Posts: 46
Default Bands

Oh, hmm well you got me there .
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  #3  
Old 08-08-2007, 11:54 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Actually, I had been sketching out some ideas regarding this from games like EQ2 and Vanguard - where I believe they offer "fellowships" or something of the sort. I cannot promise anything would happen anytime soon, but I see it as totally feasible (as a custom add-on). Simply join a 6-man "band", and as the members online gain xp, a portion could go to the offline member(s).

I know how to shove the xp into player data, the part I was investigating is how to make the server comprehend there are "grouped players offline"... since that is not how it functions now.

Totally doable, imo. But like I said, not anytime soon unless someone picks up the project (like Magoth did with his Bots).

Great idea though.
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  #4  
Old 08-08-2007, 12:31 PM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
Default

Shards of Dalaya has this so I'm sure it's doable, but it would probably be a bit of work.
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  #5  
Old 08-08-2007, 05:03 PM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

I would kill for their server code...
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