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  #1  
Old 08-10-2007, 04:08 PM
moydock
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I found it on this page http://www.eqemulator.net/wiki/wikka...a=QuestObjects
figured i'd give it a try although i wasn't sure if it actually was a command. I know i can use "quest::givecash ();" but that wasn't really what i wanted.
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Old 08-10-2007, 04:42 PM
John Adams
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Holy crap! How did I never find that Wiki in a year of using the hell out of it? Thanks, man. I never even knew about all those questobjects (most I have done with quests really is fix things that were broken)

Wow, what a busy weekend you just created for me.
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Old 08-10-2007, 08:35 PM
moydock
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lol. Yeah i've just been doing the most basic things with quests so far, wasn't till now that i needed more. So should "quest::SetCash(115, 30, 1, 0);" work? b/c it doesn't...
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Old 08-11-2007, 05:20 AM
John Adams
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I'll see if I can look through the source today to see what's up. I am not very familiar with the whole perl/script part of the code though.
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Old 08-12-2007, 04:42 AM
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Secrets
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Easy way to do this is mincash and maxcash in the database. The values are in copper, so if you wanted all of that npc_type to drop between 100 and 300 plat, you'd use mincash value as 100 and maxcash as 300.

There's no need for perl, it's easier to do it in SQL.

Also, John, bleh added those recently, they are cut out from KMRA. Really neat commands.
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Old 08-12-2007, 10:51 AM
moydock
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Quote:
Originally Posted by Secrets View Post
Easy way to do this is mincash and maxcash in the database. The values are in copper, so if you wanted all of that npc_type to drop between 100 and 300 plat, you'd use mincash value as 100 and maxcash as 300.

There's no need for perl, it's easier to do it in SQL.

Also, John, bleh added those recently, they are cut out from KMRA. Really neat commands.
Yeah that would make 1-3 plat drop, I want like 100-300 copper to drop. Do you know how i could get that "quest::SetCash();" working? I think that might do it. I would just make it ondeath and it would put the cash on the npc's corpse, right?
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Old 08-12-2007, 12:06 PM
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Quote:
Originally Posted by moydock View Post
Yeah that would make 1-3 plat drop, I want like 100-300 copper to drop. Do you know how i could get that "quest::SetCash();" working? I think that might do it. I would just make it ondeath and it would put the cash on the npc's corpse, right?
Oh, sorry, I wasn't thinking straight.

You just want copper to drop, right?

Yeah you're gonna need to use a quest I think heh. There was a way without quests, I swear there was.
Let me take a look at the quest commands.

EDIT: $corpse->SetCash(in_copper, in_silver, in_gold, in_platinum)

So it would be...

Code:
sub EVENT_DEATH


my $cash = int(rand(300)+100);
{
$corpse->SetCash($cash,0,0,0);
}
And you'd have to have a random amount of cash, so you'd use a random integer between 100 and 300 with the $cash variable.

Should work in theory.

Last edited by Secrets; 08-12-2007 at 08:18 PM..
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