Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-23-2007, 02:33 AM
sklead's Avatar
sklead
Sarnak
 
Join Date: Jul 2005
Posts: 38
Question Mounts and pets

I searched the forums here and didn't find anything specifically answering this question I have. I assume that it's already been thought of and/or done by now, but I can't find it (or lack the mental capacity to do so), so here it goes:

Is it possible to create your own mounts and pets in emu and if possible, then how?

i.e. Replace a mage's air pet with a bat or some other mob
or
Replace a drogmor or horse with a dragon for a mount or something.

Just wondering, was a little idea I had.
__________________
In my defens, God me defend
Reply With Quote
  #2  
Old 12-23-2007, 05:49 AM
Cripp's Avatar
Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
Default

you can switch pets but not mounts.. pets are npcs ID 500-638 or somethin like that..
__________________
Nug Blazers - ServerOP / founder
^^comming... later!

www.nugblazers.com
Reply With Quote
  #3  
Old 12-23-2007, 11:10 AM
sklead's Avatar
sklead
Sarnak
 
Join Date: Jul 2005
Posts: 38
Default

I was looking more like making a high level mage being able to summon a golem (like the ones from Relic or ones similar to those) instead of a water pet or something. Would it be possible to just replace the pet ID with that of the mob I want to replace it with?
__________________
In my defens, God me defend
Reply With Quote
  #4  
Old 12-23-2007, 12:11 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

I've toyed with that before - you only need change characteristics to whatever pet you want (example: race, class, bodytype, appearance).
Reply With Quote
  #5  
Old 12-23-2007, 01:19 PM
Cripp's Avatar
Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
Default

Quote:
Originally Posted by sklead View Post
Would it be possible to just replace the pet ID with that of the mob I want to replace it with?
if you look at the Pets table, it has the pet name, next to the NPC ID it loads.
just change the npcid to whatever u want it the pet to be summoned as.
__________________
Nug Blazers - ServerOP / founder
^^comming... later!

www.nugblazers.com
Reply With Quote
  #6  
Old 12-24-2007, 04:09 PM
mattmeck
Guest
 
Posts: n/a
Default

also keep in mind it has to be a model thats in the zone the person will be summoning in, mage pets and PC, and a few other models are global.
Reply With Quote
  #7  
Old 01-01-2008, 12:25 PM
GMRaven
Fire Beetle
 
Join Date: Jan 2007
Posts: 9
Default

Quote:
Originally Posted by mattmeck View Post
also keep in mind it has to be a model thats in the zone the person will be summoning in, mage pets and PC, and a few other models are global.
Once made an SK pet become a gnome slave with thier highest pet spell.

Looked great, SK with his little gimp. hehehe also thought about gargoyls for necros at 70+ and such...who said they always summon skeletons?

Be careful when altering stats however as it can change game dynamic dramatically, I tend just to change the model #npcedit race <insert #> (remember the race MUST be global).
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:51 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3