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  #1  
Old 02-01-2008, 04:51 PM
Congdar
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I also have been working on the bot sources. I have merged John Adams' 1035 source bot code and Magoth's current download(some differences) into the 1090 sources.

You can test them on The Realm server down near the bottom of the list. I'm debugging some raiding issues but i'll post the sources when I'm done with that.

I have all bot code inside #ifdef EQBOTS blocks like the Guildwars code is in #ifdef GUILDWARS blocks.

Last edited by Congdar; 02-02-2008 at 12:55 AM..
  #2  
Old 02-05-2008, 02:59 AM
Mrwalsh
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Disregard.
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But hey, I'm back, finally!

Last edited by Mrwalsh; 02-05-2008 at 11:03 AM..
  #3  
Old 02-08-2008, 05:34 PM
WildcardX
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For this to be of maximum value in hopes of working out some type of merge, I need a diff of this bot source code against the most recent eqemu build. So the sooner the better before the builds continue past where you are now.
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  #4  
Old 02-08-2008, 06:59 PM
Congdar
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Here's my most stable build. Source and Binaries based off of the 1090 sources.

I was able to get everything inside #ifdef EQBOTS
Did some debugging and fixing on bot raid commands and bot inventory trading.

Feel free to test and report bugs.

Last edited by Congdar; 02-09-2008 at 03:02 AM..
  #5  
Old 02-10-2008, 12:21 AM
a_troll_01's Avatar
a_troll_01
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Default BOT Versions

I'm sure there are a couple of different versions of the BOT source being maintained by folks. It might be worthwhile to diff the source and pull the best features from each one.

I just finished tweaking BOT spell entries and randomizing BOT pets.
Spells - Changed "Order By" for npc_spells_entries.
Pet -
Class with multiple pet types will now have a random chance for each valid pet.(ie mages)
SK's and Druid BOTS will now summon pets.
Beastlord Pets are now Warders.

Here is my 1090 source and binaries.
source - http://rapidshare.com/files/90637737...ource.rar.html
binaries - http://rapidshare.com/files/90637738...-1090.rar.html
  #6  
Old 02-10-2008, 05:23 AM
Congdar
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the links say file deleted :(
  #7  
Old 02-11-2008, 07:44 AM
Congdar
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a_troll_01,
I'm interested in your updates to the bot code, can you repost your source?

This goes for anyone else that has made tweaks/improvements to the bot source.
  #8  
Old 02-11-2008, 12:54 PM
a_troll_01's Avatar
a_troll_01
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Default Bot 1090 source

Here is a link to my 1090 source. I fiddle with the Bot portion of the code continuously, so it will be out of date before I finish this beer. /grin

http://rapidshare.com/files/91061241...ource.rar.html
  #9  
Old 02-11-2008, 03:02 PM
a_troll_01's Avatar
a_troll_01
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Quote:
Originally Posted by WildcardX View Post
For this to be of maximum value in hopes of working out some type of merge, I need a diff of this bot source code against the most recent eqemu build. So the sooner the better before the builds continue past where you are now.
Diff files for the Bot source I provided.
http://rapidshare.com/files/91079872..._Diff.rar.html
  #10  
Old 02-15-2008, 08:39 AM
Jexl
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Hi a_troll_01

I was wondering if you have a copy of the binaries on the latest 1090 eqemu update for bots. Im not a programmer, and have no clue what to do with the source...

can you see if you can get a download up and running?

thanks,
  #11  
Old 02-16-2008, 08:03 AM
Congdar
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I've uploaded new binaries and source for 1090 bots. Fixed 3 or 4 crashing bugs that kept people from logging in. Use the links in my post above.
  #12  
Old 02-16-2008, 08:26 AM
Jexl
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Thanks Cor,

I'll try this out. There are a few bugs that have come up. Ill double check your most recent work, and provide any info I can.

I appreciate it.
  #13  
Old 03-04-2008, 09:50 PM
number6
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Hi Guys,

I'm thinking of resurrecting my little server in a few weeks for use by me and a handful of friends (we are all bored with LoTRO now...). I had a little play with the bots stuff last year when it first came out. I was wondering if WildcardX or anyone else was still looking at folding it into the official code base at some point or whether it will always be something that needs to be patched in.

No pressure - I know how long things can take, and if it needs some re-structuring to make it "modular", I can imagine that's a very large undertaking. Just curious.

Cheers

Paul.
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