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Old 02-03-2002, 04:43 AM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
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There are a lot of problems with my spawn data at the minute, it was originally taken from ShowEQ data which didn't have Z coordinates and had some other errors in it.

The Z coordinates for most dungeons are wrong, and most NPCs end up at the spawn point. I'm gradually fixing this but it's a very slow process. Most outdoor zones and cities are OK (I didn't realise there was a problem with Halas)

The guards showing up as merchants however isn't really a "bug" though, like you say, it doesn't look right - the guards are meant to use the same model as the merchants, but they have armour and weapons equipped normally. In EQ they simply have armour textures without actually carrying armour items, however I've done it a different way by giving them armour and weapon items to equip. The thing is that the emulator doesn't support NPCs equipping items yet. I've no idea how long it'll be till the emulator will support this, I might try setting the guard textures to armour (as done in regular EQ) anyway.
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