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  #1  
Old 02-02-2002, 05:02 AM
humphrey
Fire Beetle
 
Join Date: Jan 2002
Posts: 5
Default 2.1 disconnect

i have 2.1 and its still disconnecting and none of the new commands are working. =\ anyone else have same problem?
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  #2  
Old 02-02-2002, 05:17 AM
Schmuck
Sarnak
 
Join Date: Jan 2002
Posts: 46
Default

Yeah, it seems a little bit laggier than usual..no random disconnects for me (yet, hehe) and none of the new #shape, #race, #texture, or #zheader commands are working...
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  #3  
Old 02-02-2002, 11:18 AM
xiix
Fire Beetle
 
Join Date: Jan 2002
Location: pa
Posts: 29
Default

i am getting the disconnects after i enter world for about 10 secs. i tried several different zones and it still does it. seems really laggy
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  #4  
Old 02-02-2002, 11:34 AM
madborg
Banned
 
Join Date: Jan 2002
Posts: 322
Default

Quote:
Originally Posted by xiix
i am getting the disconnects after i enter world for about 10 secs. i tried several different zones and it still does it. seems really laggy
Does your zones have spawns in them or are they empty?
the "10 second" problems seems like the old "zone death" thing of a few releases ago.
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  #5  
Old 02-02-2002, 11:44 AM
xiix
Fire Beetle
 
Join Date: Jan 2002
Location: pa
Posts: 29
Default

yes there spawns in all of them. In neriak commons there were spawns that were jumping.
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  #6  
Old 02-02-2002, 12:28 PM
hanuman
Fire Beetle
 
Join Date: Feb 2002
Posts: 1
Default

I had that same problem with zones crashing after about 10 seconds.

Using activitymanager i noticed that everquest was using 100% of my cpu.

So i set all zone.exe processes to slightly higher than normal priority and world.exe to high priority and that fixed the problem. Perhapps a similar method might help you?

Btw im using win2k, athlon 800mhz and about 700mb ram
/Hanuman
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  #7  
Old 02-02-2002, 01:09 PM
madborg
Banned
 
Join Date: Jan 2002
Posts: 322
Default

Quote:
Originally Posted by xiix
yes there spawns in all of them. In neriak commons there were spawns that were jumping.
I have gone to three zones on my server with no sign of zone death. I have spawned one armored human and she is not jumping.

If anyone has a zone that has no spawns, try to go there and see if there is a zone death -- or not.

--------------------

Here is what I have seen on got frags

-didn't notice if spawns were jumping, but i don't think so
-zone appeared to be on the verge of death as packet numbers went to yellow and red
-#zone resulted in 100% crashes.

On my server -- so far (minilogin two box set up)
-no mob jumping
-zones seem stable
-#zone is working fairly well

-------------------------------
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  #8  
Old 02-02-2002, 01:21 PM
Baron Sprite's Avatar
Baron Sprite
Dragon
 
Join Date: Jan 2002
Posts: 708
Default

created spawns in admin used to jump I know that, now I just do it myself ingame
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  #9  
Old 02-02-2002, 10:32 PM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

the LD while zoning is because too much data is being sent. On live servers both the spawns and your inventory items are compressed before they're sent... ours arent yet... still tring to debug those packets.
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  #10  
Old 02-03-2002, 05:36 AM
xiix
Fire Beetle
 
Join Date: Jan 2002
Location: pa
Posts: 29
Default

well i figured out why i was disconnecting 10 secs after i enter world. i forgot i put in drawde's spawn/loot data, so i deleted all that out and put it back in without drawde's spawn/loot data and now everything works fine.

anyone knows why this is?
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  #11  
Old 02-03-2002, 11:39 AM
Zeitgeist
Discordant
 
Join Date: Jan 2002
Posts: 289
Default

weird, i have all of drawde's data in and am working fine.
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