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  #1  
Old 02-28-2008, 07:10 PM
dj_krztoff
Fire Beetle
 
Join Date: Feb 2008
Posts: 3
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Quite simply, nostalgia; The single reason that I even have eqemu running in the first place. I have more memories running LDoN missions with my friends than almost anything else.

"an isult to entire concept of Emu at its core "

C'mon now ... let's not be TOO dramatic here.
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  #2  
Old 02-28-2008, 07:30 PM
ChaosSlayer
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Join Date: May 2007
Posts: 1,032
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Quote:
Originally Posted by dj_krztoff View Post
Quite simply, nostalgia; The single reason that I even have eqemu running in the first place. I have more memories running LDoN missions with my friends than almost anything else.

"an isult to entire concept of Emu at its core "

C'mon now ... let's not be TOO dramatic here.
Hey i was hardcore LDOn runner too.. back when it was hot - but after I had like 50 runs in each theme i was sick of it =) The only reason i kept doing it is to get 1492 points druid tunic from Guk (it was pain in the arse to get Guk groups, no one ever wanted to do Guk) and 2 FT2 augments.
Thank God I was in a decent raiding guild, who just started VT and did tier 1-3 pop on regular bases, so i wasn't depedant on LDOn for gear, or i would have hanged myself.

yes nostalgy - most of my grouping also occured in LDON, so once i got Emu runing I went there too...

ruja - yeah cool.. LDON
rujb - yeah ldon...
rujc - kind of like ruja...or rujb..
rujd - ummm ldon?

past that point I could no longer tell them appart.
Guk prabobly is the worst one in that perspective - all zones start to look identical after first 5 minutes

On my server I use LDOn zones all over the place as "in-dungeon" dungeons (for exmaple I use one of the Guks as "sewer" zone for Freeport). Or as conection poitns bewten some zones. But as stand alone package which would be designed to provide 24/7 Xp/hunting ground - players will get sick after the nostalgy feeling fades off in about 15-30 minutes
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  #3  
Old 03-04-2008, 02:18 PM
gernblan
Discordant
 
Join Date: Aug 2006
Posts: 394
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I quite agree.

Our plans are to use some from each theme for standalone dungeons, and even a few chained dungeon crawls, then use the rest of the zone slots for completely custom (original) zones.
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  #4  
Old 12-09-2008, 11:25 AM
unknownhost
Sarnak
 
Join Date: Dec 2006
Posts: 89
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love LDON's. the only problem on live was that much better equipment was faaar easier to get. especially once generic uber gear (for level)started dropping off any mob in the game. on the Emu things are still, forgive me, archaic enough that the LDON gear is still useful i feel. it certainly seems on par/better than hate/fear and velious gear. and the customization options this type of work brings up are very interesting!

anyways, just couple things havent heard anyone mention so just in case...

dont forget the leaderboard system with the ldon's! i say this not to add to you guys already overwhelmed paletes but rather because i guess it might be easier to code in things like that if its supported by the initial design?

that and Augments were a crucial part of the LDON's loot. seperate thread there (and i think theres already an ongoing one or two...) but i fully understand that those are being a PIA up til now for everyone.



i really hope one day i can actually contribute to this stuff... sucks watching it all go down all the time. /grumble about his own complete lack of coding ability.
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