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  #1  
Old 03-14-2008, 06:20 AM
ChaosSlayer
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would be nice if you would also write a program that detects when a players uses MQ2 and reports to Gm so I can ban them from my server
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  #2  
Old 03-14-2008, 07:10 AM
Kayot
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Bah, MQ2 isn't cheating while I'm sitting there. Besides, it's my Cleric that is the bot. And may I say, my bot Cleric has it together alot better than any real person cleric ever has. It heals at 70% always, Buffs when a buff drops, and reports when it's getting whooped sending a gsay to my tank who automatically turns around and wails on the clerics problems. I just wish I could have a third box for a Mage or Monk. Mage for summoned items or a monk for more damage. Another warrior would be good as a second tank. The possibilities are endless. If I could figure advanced scripting I could make a mezzing Enchanter. I plan to add my higher lv Druid and Necro to the group later when I get the new server. Hell, I'll be a walking raid. No more endless LFG's to get an epic.

Any way, if you want to know who's MQ2ing, get the program and play with it for a while. Last Tuesday I saw some one manually boxing and they kept getting owned even though they were twinked to hell. I'm using starting gear (For just a little while longer) and I'm unstoppable. The signs of a MQ2er are a rigid behavior (Always healing at 70%) and in my case, the MQ2 doesn't understand the meaning of personal space. I turn around and he's right in my face. Used to make looting hell until I made the cleric do the looting. Smooth sailing since.

I wish there was a program tailored to witting MQ2 scripts. The best I have now is a syntax file for Notepad++.

<Unhijacking my own tread>
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  #3  
Old 03-14-2008, 07:23 AM
ChaosSlayer
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well you can see here that people have concerns about mq2 usage
http://www.eqemulator.net/forums/showthread.php?t=24569
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  #4  
Old 03-14-2008, 08:26 AM
Kayot
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People are complaining about jumping, not warping. They need to correct that.

Jumping or Holding is what happens because of either packet hacking, or #commands inside the same zone. MQ2 can't jump as it uses the EQ client and all of it's built in limitations. Holding happens if there is a ton of system lag. The server attempts to estimate where the client should be until it gets a packet. This is best observed (Ironically) two boxing with one client in the background. The second character seems to bounce backward over and over. I haven't found a way to have MQ2 over come this or to Jump to me or any where else.

As for summoning, I haven't found any case or code that will allow the summoning of items with the exception of #si or #summonitem being unrestricted OR having an alias that the MQ2 could find, in which case it is the Servers fault for leaving an unsecured command AND summoning an item within the packet watching range on a MQ2 Client running with a Plugin that I have yet to see with that aliased command. (As far as I can tell, it's impossible to see a #command as it stops at the server.)

For skill ups and AA, I'm not sure about the AA's and most of them don't work anyway. Skill ups are restricted by the client and there for only happen due to an exploit in the Skill system itself which could be done without MQ2.

Here's a question, have you ever used MQ2? I think most of the fear is caused by ignorance. openKore suffered from allot of that too. When I tried it I was impressed. I make a priest that followed me around and healed and buffed me. The main difference is openKore is stand alone while MQ2 hooks into the client. openKore even had to have built in functions to keep it from Jumping. oK also had something I wish MQ2 had. The ability to keep from KSing. It hasn't happened, but I know the possibility is there. So much that I put in a sniplet to prevent it. I'd like to make a plug in.

Other wise, MQ2 is just what its name states MacroQuest.
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  #5  
Old 03-14-2008, 08:42 AM
ChaosSlayer
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there still a very valid cheating problem of person seting up Xp farming bot in semi-safe spot, and going to sleep/work, returning 12 hours later and coutning in 3-4 levels of xp and cash

buffying bots for donations are also very real

there are bots sample over mq2 forums that allows you to make lev 1 char in qeynos which will level itself to lev 5 ALL BY ITSELF, loot and even run to sell when his bags get full.
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  #6  
Old 03-14-2008, 09:29 AM
Kayot
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Could you give me a link to that? I've seen auto sellers, but I'm not sure how to path. It's be cool to send my Druid as a bot (I said it ^-^) to sell all my loot. As for buffing for donations, I could see that. But I also see two NPC's behind MB that can do far better for far less. Not to mention some people will be sitting there and doing the same thing. I personally don't like high level buffs because using them makes it so I won't learn my class. On live I played a cleric before all the Twinks/Super Buffs showed up. After twinking the qulity of Clerics fell like a stone. Hence why my Bot is so much better than a live player. Most players don't play a cleric right. This time I can have fun AND stay alive.

As for the XP, that is very risky. oK could do it because the maps were semi-2d. But for the most part it's hard as hell to do. Any thing that can give XP can kill you, and sometimes very fast. (Griffins in EC any one?)

Farming, yea it can be done. I wanted to do it in Gfay for tempers since those leafs are rare. But with the planer gear I don't think any one would compete for those ground spawns. Most farming is done in areas that most people would avoid or are tired of. On live farming is very profitable, so profitable that two of my class were nerfed to hell (Druid's Kiting, and Necro Fear kitting. Sure it can still be done but is far more dangerous.) On the H-Servers farming done for self gain is in my book cool. Like who wants to sit and hunt spiders for eight hours for silks and snakes for eggs? I haven't done it, but having it as a possibility gives me a toasty feeling.

Now farming for profit is wrong and most of the time is at common camp sites. Like planer farming for incredibly rare items to sell or trade. On the flip side, some farmers give it away which is down right cool. It isn't the programs fault, it is the user.

Saying MQ2 is cheating is like saying Guns kill people. If thats the case then I blame my pencil for all my bad grades. Besides guns don't kill people. People with mustaches kill people. <-- Very True

BTW, If you want to test it out you have to compile the client. This gets rid of MOSR of the retards who would abuse it.

- Cavedude - I agree, the plugins are the problem. I stopped playing my server because the GM commands made it boring. Botting is fun because it's like, "This is what I want you to do. Now I hope you do it. Dam Dam NO NO restart, Oh god, not the guard too. ACK. Well that was fun, lets try again." Cheating just makes the game trivial and boring.
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Last edited by Kayot; 03-14-2008 at 05:35 PM..
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  #7  
Old 03-14-2008, 09:41 AM
ChaosSlayer
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you can drop by mq2 boards and see what is offered as "plugins" and various ready to go set ups =)
as far as "XP farmign is dangerous" this is only true for soem servers.
For exmaple on my server the dificulty set up rathly equal to that of eq2/diablo2 where a player is capable on taking on 2-3 equal con trash mobs at a time or a single mini-named. The xp gain per kill however is much much lower than on most servers, but overall pace of the game is more dymanic.
Under such set up, a bot can be easily be set up on even con/dark blue Xp camp and go away for 10-20 hours wihout much danger to himself

And tradeskiling bots just EVIL... Of course eq1 TS system blows (compared to eq2 where crafting is entertaiment in itself), but thats no reason for bot-crafting

ground spawn farming just... sucks...Specialy if they rare. You just park a bot on the ground spawn and go enjoy yourself while no other players never get a chance to grab the ground spawn.

Yes, guns don't kill people, but is a real pain in the arse to detect if someone harmlesly boting or outright exploting/cheating
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  #8  
Old 03-14-2008, 09:26 AM
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cavedude
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There are numerous plugins for MQ2, notably MQ2DoCrack that can give players GM like power, including warping, zoning, summoning items, and equipping items they shouldn't be able to (which is why a recent item check was added which made invalid items useless)

People on TGC have admitted to and been banned for using MQ2 in this way. (The most recent was a player who made himself 70, too bad we have a 65 cap, idiot)

MQ2 by itself is not malicious by any means, and I have no problem with people using it. It makes multi boxing a lot easier. It's just these damn plugins that cause problems.

Oh, and Live is effected very much the same way. The problem is, they are able to update their client to break the plugins and we can't

Last edited by cavedude; 03-14-2008 at 05:29 PM..
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