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  #1  
Old 03-30-2008, 11:35 AM
Ven-elexver1
Sarnak
 
Join Date: Dec 2007
Posts: 60
Default soulbound pvp items

aye one know how to soul bind a item? Long Long Ago eq pvp had a soulbind item on players looked like a coin you could loot it from the players once you had pk-ed them. The item cant bee seen or Droped by the player . but once he is dead the item is on his corpse and others may loot it . I would like to set a npc quest that could take the coins and players may buy items from said ncp . but sound like it will take more know how than i have at this point .
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  #2  
Old 03-30-2008, 01:04 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
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I do not know exact answer to this, BUT there is a special item with a tag called "NO TRANSFER"

I gave this item to myself in game, and this item always stays on your char - you cannot even put it into bank.

This could be the special item type you looking for.
This tag can be set by editing item table properties, in a field called "notransfer"
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  #3  
Old 03-30-2008, 10:24 PM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
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The item that you drop when PK'd isn't actually stored on your character, it's just added to your lootable corpse when killed. I believe the item ID for it is defined in either the variables or rule_values table in the database.

If I'm understanding correctly, you're basically trying to find a way to use that lootable item as a form of currency (or possibly a quest hand-in) to get items, correct? If so, it would actually be really easy to do with a few custom items and a quest to handle turn-ins.

If you know what you're looking to do, we might be able to help with some ideas on how to accomplish it.
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  #4  
Old 04-05-2008, 09:22 AM
Ven-elexver1
Sarnak
 
Join Date: Dec 2007
Posts: 60
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TY guys Ill look into it under rules. im looking to have a coin (silverCoin) type item renamed SoulCoin or a skull that players may loot then turn in for gear i would like to set the npc quest so that if turn in =3 item #(soul coin) they may get any item for that cost. I think i can wright the a turn in quest for that i just need to set up a item and get it to drop from corpse i would like it to be a no trade item also.TY for the info ill get to work on this.
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  #5  
Old 04-05-2008, 10:17 AM
Ven-elexver1
Sarnak
 
Join Date: Dec 2007
Posts: 60
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been looking up peq Id for player corpse in loottable im guessing its under A_Corpse i found two ID.20610 and ID.10930 both are called a_corpse both have 0 mincash 0 maxcash 0 Avgcash. not sure witch is the players corpse ID maybe you guys know? if not maybe CaveDude can help me out
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  #6  
Old 04-06-2008, 12:13 AM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
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The item that is dropped in PvP is defined in the variables table as PvPreward:
Quote:
Allows players to loot items off a player corpse in pvp | 0 - no items | 1 - a single item | 2 - all items | 3 - item specified in PvPreward |
So, say you have Item ID 12345 (as an example) that you want to be dropped when you kill someone in PvP. You would then change the value for PvPreward in variables to 12345.
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  #7  
Old 04-06-2008, 07:16 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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Quote:
Originally Posted by Ven-elexver1 View Post
been looking up peq Id for player corpse in loottable im guessing its under A_Corpse i found two ID.20610 and ID.10930 both are called a_corpse both have 0 mincash 0 maxcash 0 Avgcash. not sure witch is the players corpse ID maybe you guys know? if not maybe CaveDude can help me out
Player corpse item data is stored in the data BLOB of the player_corpses table.
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  #8  
Old 04-06-2008, 09:48 AM
Ven-elexver1
Sarnak
 
Join Date: Dec 2007
Posts: 60
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Ty.Guys Ill work on it.
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