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Originally Posted by merb
I planned on using the Freeport Militia faction and Deathfist Orc factions, so they should already be set... I'll be checking the database to make sure though. So far, I've got the Freeport army set up with factions, the orc army is up with factions. The orcs are KoS to my character, but will attack neither my character, nor the guards... I checked to make sure everything was set, aggression, social, etc.
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if npc cons KOS but does not attack you, its one of 2 reasons:
a) you have NOT installed ".map" files as instructed in server set up guide. These files determine mobs LINE OF SIGHT - wihout them mobs effectively cannot see you, as if blind
b) your char is a GM - turn GM flag off. =)
Also, if you using default Freeport and Deathfist factions, only Freeport Guards will have agro flag set, which means only Freeport guard will initiate the attack - orcs will only respond and assist each other.
the following SQl comand will set agresive behavior for npc:
update npc_types set npc_aggro=1 where id=1000;
replace 1000 with actual id of the npc you want to make agressive towards npcs on enemy faction
mattmeck
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One think to keep in mind, mobs wont agro anyone with any status, even a status of 1 makes them non agro.
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thats is incorect- everytime I walk around the world and see a Fippy, he agroes me, and I kill him
He needs to work on his faction
