Go Back   EQEmulator Home > EQEmulator Forums > Development > KayotRO

KayotRO This is the forum for Kayot's Editor.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old 05-07-2008, 12:23 AM
rmanders's Avatar
rmanders
Fire Beetle
 
Join Date: Oct 2004
Location: Ohio
Posts: 15
Default

A while ago I was working on something similar to what Kayot is doing now. I kind of stopped working on it for the reasons described in this post.... It's neat to view the spawns, but to actually place them you need a way of viewing the map topology....or at least "dropping" a spawn just above the surface. The problem is how to get this data. Could it be read from an s3d file?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:22 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3