Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 05-26-2008, 02:47 PM
Davood
Discordant
 
Join Date: Jan 2005
Posts: 488
Default

err ignore last post. i did edit the right files, i just was regurgitating from memory instead of checking, yes command.cpp and mob.cpp are the ones I edited.

I think those are fine, and it shouldn't really matter if I am testing with #ai spellslist xxx anyways right? Something is borked in the DB entries.
__________________
----------
Demon Overlord of Alakamin
skype @ davoodinator
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:27 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3